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Michael Gjere

Game Credits (By Role)

Production

True Crime: New York City (2005)   (UI & Cinematics Producer)
Saturday Night Speedway (2004)   (Producer)
Yu Yu Hakusho: Ghost Files - Tournament Tactics (2004)   (Executive Producer)
Humvee Assault (2003)   (Producer)
Ikaruga (2003)   (Producer)
Yu Yu Hakusho: Ghost Files - Spirit Detective (2003)   (Producer)
Carnivores: Cityscape (2002)   (Producer)
Dragon Ball Z Collectible Card Game (2002)   (Producer)
Dragon Ball Z: The Legacy of Goku (2002)   (Producer)
Dungeons & Dragons: Eye of the Beholder (2002)   (Producer)
Operation Tiger Hunt (2002)   (Producer)
Carnivores: Ice Age (2001)   (Producer)
Police Tactical Training (2001)   (Producer)
Survivor: The Interactive Game (2001)   (Senior Producer)
Beach Head 2000 (2000)   (Producer)
Carnivores 2 (1999)   (Producer)
 

Design

True Crime: New York City (2005)   (UI Producer)
Yu Yu Hakusho: Ghost Files - Tournament Tactics (2004)   (Game Design)
Survivor: The Interactive Game (2001)   (Design and Concept)
 

Art/Graphics

Survivor: The Interactive Game (2001)   (3D "generic characters")
 

Video/Cinematics

True Crime: New York City (2005)   (Cinematics Producer)
 

Quality Assurance

Dead Man's Hand (2004)   (Quality Assurance Freedom Fighters)
Line of Sight: Vietnam (2003)   (QA Testers)
Deadly Dozen: Pacific Theater (2002)   (QA Testers)
Deadly Dozen (2001)   (Gameplay Testing)
High Impact Paintball (2000)   (Testing)
 

Creative Services

High Impact Paintball (2000)   (Manual)
 
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