Michael Johnson

aka: Mike Johnson
Moby ID: 2420

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Michael Johnson is a Sound Designer for Feature Films (Animatrix, The Matrix Reloaded, The Matrix Revolutions, Gothika, Spartan, etc...), Video Games (Doom3, Prince of Persia II, God of War, God of War II, SOCOM 3, SOCOM COmbined Assault, LAIR, WarHawk, Syphon Filter Logan's Shadow, etc...), Commercials (IBM, Lexus, Home Depot, Toyota, Subaru, Motorola, over 300+), and Movie Trailers (Signs, The Darkness, Matrix Reloaded, Matrix Revolutions, Harry Potter Chamber of Secrets, etc...).

He is a KYMA user and experienced field recordist.

Credited on 37 games

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WarCraft Rumble (2023, iPad) Blizzard Development Family
Diablo IV (2023, Windows) Sound Designers
Diablo II: Resurrected (2021, Windows) Blizzard Development Family
World of WarCraft: Legion (2016, Windows) Sound Design Supervisor
StarCraft II: Legacy of the Void (2015, Windows) Blizzard Development Family
World of WarCraft: Warlords of Draenor (2014, Windows) Sound Design Supervisor
Diablo III: Reaper of Souls (2014, Windows) Blizzard Development Family
Hearthstone: Heroes of WarCraft (2014, Windows) Blizzard Development Family
Diablo III (2012, Windows) Sound Design
Sly 3: Honor Among Thieves (2011, PlayStation 3) DOLBY Pro-Logic Mix
StarCraft II: Wings of Liberty (2010, Windows) Additional Sound Design
ModNation Racers (2010, PlayStation 3) Audio Post Production Manager
God of War III (2010, PlayStation 3) Audio Post Production
SOCOM: U.S. Navy SEALs - Fireteam Bravo 3 (2010, PSP) Audio Post Production Manager
World of WarCraft: Cataclysm (2010, Windows) Sound Effects >> Sound Design
Uncharted 2: Among Thieves (2009, PlayStation 3) Additional Sound by
inFAMOUS (2009, PlayStation 3) We Can't Ever Repay
Secret Agent Clank (2009, PlayStation 2) Audio Post Production Manager
SOCOM: U.S. Navy SEALs - Confrontation (2008, PlayStation 3) Foley Sounds
God of War: Chains of Olympus (2008, PSP) Audio Post Production Manager

[ full credits ]

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