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Nathan McCree

Moby ID: 24126

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Nathan McCree is a music composer and sound effects editor. He has worked on multimedia projects including computer games, TV and radio. He worked at Core Design from 1996 to 1998. His best known work is probably the original music he created for the Tomb Raider series whilst at Core. In 2008 he joined Vatra Games as an Audio Director. From 2010 he has been Audio Director at City Interactive in Warsaw. Titles he worked on there include Sniper: Ghost Warrior 2 and Alien Rage.

Credited on 39 games

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Tomb Raider Iā€¢IIā€¢III: Remastered (2024, Windows) Music
Manic Mechanics (2023, Nintendo Switch) Audio
Dream Cycle (2021, Windows) Music and Sound
Arma III (2013, Windows) Music & Audio
Way of the Dogg (2013, Android) Audio
Sniper: Ghost Warrior 2 (2013, Xbox 360) Audio Consultant
Silent Hill: Downpour (2012, Xbox 360) Audio Director
Rush'N Attack: Ex-Patriot (2011, Xbox 360) Sound Engineers
Art Academy (2010, Nintendo DS) Audio and Sound Design
The Lord of the Rings: Aragorn's Quest (2010, PlayStation 3) Sound Design
Disney The Sorcerer's Apprentice (2010, Nintendo DS) Additional Audio
Chime (2010, Xbox 360) Developed by
Salon Superstar (2009, Nintendo DS) Crush Digital Media
The Movies: Stunts & Effects (2006, Windows) Sound Design
Terror Strike (2006, Windows) Sound
2006 FIFA World Cup (2006, DVD Player) Audio
CustomPlay Golf (2005, Windows) Music
Breed (2004, Windows) Music
Battle Engine Aquila (2003, Windows) Music
Laser Squad: Nemesis (2002, Windows) Sound

[ full credits ]

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