Richard Smith

Moby ID: 206286

Biography edit · view history

Richard A. Smith is a Lead Programmer at Kuju Entertainment's London studio. His previous roles include leading the multiplayer programming teams on Call of Duty: Finest Hour and Call of Duty 2: Big Red One, and programming the car physics on EA's F1 Championship Season 2000 and F1 2001. He has a first-class degree in Engineering Science from Oxford University, and is currently studying part-time for an MBA from Warwick University.

Credited on 14 games

Displaying most recent · View all

Hood: Outlaws & Legends (2021, Windows) Technical Director
Dust 514 (2013, PlayStation 3) Special Thanks
Wheelman (2009, Xbox 360) Technical Directors
BWii: Battalion Wars 2 (2007, Wii) Lead Programming
Rail Simulator (2007, Windows) Other Contributions
Call of Duty 2: Big Red One (Collector's Edition) (2005, PlayStation 2) Lead Programmer, Multiplayer
Call of Duty 2: Big Red One (2005, GameCube) Lead Programmer - Multiplayer
Call of Duty: Finest Hour (2004, PlayStation 2) Lead Engineer
GT-R 400 (2004, PlayStation 2) Programming Team
Crescent Suzuki Racing (2004, PlayStation 2) Programming Team
Warhammer 40,000: Fire Warrior (2003, Windows) Additional Programming
Battle Engine Aquila (2003, Windows) Programming
F1 2001 (2001, PlayStation 2) Programmers
Quake III: Revolution (2001, PlayStation 2) Additional Programming (EA)

[ full credits ]

Related Sites add

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: