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Thomas Güdelhofer

Developer Biography

Thomas Güdelhöfer began his career in 1979, with the creation of a dedicated game programming language for the Apple // computer. Many of his games have been published internationally, he also developed educational games for the Goethe Institut as well as many industrial applications. In 1991 Thomas Güdelhöfer rediscovered his love for computer games, developing the space adventure Spacola. He joined Dongleware Verlag in 1992, where he was responsible for game development on IBM PC compatible platforms. He brought the Oxyd and Oxyd Magnum! games to the PC.




Contributed by Sciere (557117) on May 15, 2009.