Developer BiographyWilfried Mallet began by working for Ubisoft on projects like Tonic Trouble, Monaco Grand Prix, Strike-R (PC and PS2) and F1 Racing Championship (PC). He then joined Monte Cristo Multimedia and led coding teams on projects like Dino Island, Star Academy, the Fire Department games and finally on Silverfall and Earth Awakening on PC, and a preproduction demo of Silverfall for a Xbox 360. He then worked shortly for Darkworks on a study of the Unreal Engine.
In 2009 he is a Technical Director at SPIDERS.
Contributed by Sciere (657937) on Apr 16, 2009.