Developer BiographyBrian had been with Viacom/Rabid since 1990, when it was still known as ICOM Simulations. He was Co-Designer/Lead Artist on Beavis & Butt-head in Virtual Stupidity. The storyline and vision for Septerra Core are all based on Brian's years of role-playing and adventure gaming, and its visual style on his studies of all types of art and animation.
Titles in various roles include: Rocko's Modern Life: Spunky's Dangerous Day, Road Runner's Death Valley Rally, Daffy Duck-The Marvin Missions (SNES) and Phantom 2040 (SNES & Genesis); Yo Bro and Camp California (For TurboGrafx-16 & CD, respectively).
Contributed by Jeanne (76375) on Aug 24, 2004. [revised by : Dawgbb (692)].
source: Electronic Gaming Monthly (Issue 57/April 1994) - Pg. 122