Hugo Martin

aka: Hugo Martin Jr.
Moby ID: 278500

Biography edit · view history

  • Naughty Dog: Lead Concept Artist (2005 - 2006)
  • Blur Studio: Concept Artist (2006 - 2009)
  • Gnomon School of Visual Effects: Instructor (2007 - 2011)
  • Pacific Rim: Concept Artist (2011 - 2012)
  • Mirada: Visual Developement Supervisor (2012)
  • Spark Unlimited: Concept Artist (2012 - 2013)
  • id Software: Art Director (since 2013)

Credited on 18 games

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Doom Eternal: The Ancient Gods - Part Two (2021, Windows) Game Director
Doom Eternal: The Ancient Gods - Part One (2020, Windows) Game Director
Doom Eternal (2020, Windows) Game Director
Rage 2 (2019, PlayStation 4) id Software Special Thanks
Doom: VFR (2017, PlayStation 4) Creative Director
Wolfenstein II: The New Colossus (2017, Windows) Special Thanks
Quake: Champions (2017, Windows) Creative Director
Halo Wars: Definitive Edition (2017, Windows) Concept Design
Doom (2016, Windows) Creative Director
Sonic Boom: Rise of Lyric (2014, Wii U) Visual Development Artists
Lost Planet 3 (2013, Xbox 360) Concept Artists
Dante's Inferno (2010, PlayStation 3) Concept Design
Halo Wars (2009, Xbox 360) Concept Design
Uncharted: Drake's Fortune (2007, PlayStation 3) Additional Concept Design
Empire Earth III (2007, Windows) Concept Design
Hellgate: London (2007, Windows) Concept Design
Transformers: The Game (2007, Wii) Concept Design
Jak X: Combat Racing (2005, PlayStation 2) Developed By

[ full credits ]

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