Fernando Castillo
Moby ID: 27867
Biography edit · view history
Fernando L. Castillo's Work History:
01/04-Present Electronic Arts Technical Artist, Technical Designer, Cinematics Artist, Maxscript & XML Programmer.
Covered diverse technical roles for the art and design departments for the best-selling titles âThe Battle For Middle Earthâ, âThe Battle For Middle Earth IIâ and âCommand &Conquer 3â, including script programming, asset integration and shader development. Participated in the design and implementation of design mechanics, and wrote tools to assist in game design. Assisted in the production of cinematic sequences.
03/03-10/03 Black Ops Entertainment Cinematics Artist, Technical Artist, Maxscript Programmer.
Animated in-game cinematics for âTerminator 3: Rise of the Machinesâ. Wrote Maxscript tools for asset export and other pipeline optimizations. Duties also included additional modeling and texturing.
04/02-03/03 Freelance 3D modeling and animation. Digital Compositing.
Broadcast graphics for abc Kids, Fox Television, Buena Vista Television, âThe Wayne Brady Showâ, âMadTVâ, among others.
11/99-04/02 New World Computing 3D modeling and animation. Technical Art Lead on âHeroes of Might & Magic IVâ
Worked with programmers and designers on pre-production stages to determine the look of the game and establish a work pipeline. Wrote tools for scene export and render automation and built the templates for the artists to work from. Directed the artists and gave them any technical assistance they needed. Produced various artwork when needed, including terrain, adventure objects, creature generators, castles and all spell effects. Also contributed cutscene artwork for âHeroes 3: The Shadow of Deathâ, âHeroes Chroniclesâ and âMight & Magic IXâ.
05/97-11/99 Freelance 3D modeling and animation. Digital Compositing.
Projects: âNFL this morningâ opening sequence for Fox Sports Net.
âSuperbowl XXXIIIâ opening sequence for Fox Sports.
âNFL Thanksgiving Specialâ on-air animations for Fox Sports.
âNFL on Foxâ on-air graphics for Fox Sports.
âBarbieâ Commercial for Mattel toys (w/ Rez-n-8).
âHoney, I Shrunk the Kids: The
TV Showâ Title sequence for Disney TV. âBarricadeâ Infomercial. Unnamed game project for The Motion Syndicate.
04/97-05-97 Pyros Pictures 3D modeling and animation. Photoshop artist.
Projects: âZork: Grand Inquisitorâ Pre-rendered environments forActivision.
10/96-04/97 Vortex Media Arts 3D modeling and animation, digital compositing and editing. Photoshop artist.
Projects: âGhostbusters Extremeâ Opening Sequence for Sony.
âGen13â Game prototype for Electronic Arts.
âBook of Virtuesâ (As assistant director) For Digital Domain Interactive.
05/94-08/96 CST Entertainment Rotoscope Artist, Quality Approval supervisor.
Projects: âStar Trek: Voyagerâ
âThe X-Filesâ
âVR-5â
âBasket Caseâ Music Video for Green Day.
âYou Want Thisâ Music Video for Janet Jackson.
Special Recognitions/Awards:
1999 Sports Emmy Award âOutstanding Graphic Designâ for my work on âSuper Bowl XXXIIIâ and âNFL on Foxâ. My work has been featured in various magazines and publications, such as âCadalystâ (Autocad Magazine) Post magazine and 3D Magazine. It has been displayed at SIGGRAPH, NAB and E3. It is also featured in the manual for 3D Studio Max and other graphic applications, and in promotional material for Discreet, Digimatiom, ART and other companies.
Credited on 44 games
Displaying most recent · View all
Marvel Spider-Man 2 (2023, PlayStation 5) | Studio Technical Director |
Dead Island 2 (2023, Windows) | Technical Director |
Horizon II: Forbidden West - Burning Shores (2023, PlayStation 5) | Virtuos |
SpongeBob SquarePants: The Cosmic Shake (2023, Windows) | Technical Director |
Marvel Midnight Suns (2022, Windows) | Studio Technical Director |
As Dusk Falls (2022, Xbox Series) | Technical Director |
The Quarry (2022, PlayStation 5) | Studio Technical Director |
Horizon II: Forbidden West (2022, PlayStation 5) | Virtuos |
Medal of Honor: Above and Beyond (2020, Windows) | Technical Director |
Demon's Souls (2020, PlayStation 5) | Cinematic Pipeline Director |
Star Wars: Jedi - Fallen Order (2019, PlayStation 4) | Cinematic Pipeline Director |
The Outer Worlds (2019, PlayStation 4) | Cinematic Pipeline Director |
Need for Speed: Payback (2017, Windows) | CG Supervisor |
Battlefield 4: Final Stand (2014, Windows) | CG Supervisor |
Dragon Age: Inquisition (2014, Windows) | EA Shanghai |
The Sims 4 (2014, Windows) | CG Supervisor |
Battlefield 4: Dragon's Teeth (2014, Windows) | CG Supervisor |
Plants vs. Zombies: Garden Warfare (2014, Windows) | Leads |
Battlefield 4: Naval Strike (2014, Windows) | CG Suprvisor |
Battlefield 4: Second Assault (2014, Windows) | CG Suprvisor |
[ full credits ]
Frequent Collaborators
People- 16 games with Adam McCarthy
- 15 games with David Richey
- 15 games with Thilo W. Huebner
- 15 games with Steven Schnur
- 15 games with Jaap O. Tuinman
- 15 games with Marcel Elsner
- 12 games with Laura Miele
- 12 games with Tammy Levine
- 12 games with Jino Talens
- 12 games with Ana Esther RodrĂguez
Companies
- 23 games with Electronic Arts, Inc.
- 14 games with Epic Games Tools LLC
- 11 games with ak tronic Software & Services GmbH
- 11 games with Valve Corporation
- 10 games with Epic Games, Inc.
- 9 games with Ripple Effect Studios
- 9 games with 3DO Company, The
- 9 games with Sparx Animation Inc
- 9 games with Electronic Arts GmbH
- 8 games with New World Computing, Inc.
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: