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Graham Wihlidal

Developer Biography

Graham Wihlidal is a Senior Rendering Engineer on the Frostbite engine team, implementing and supporting technology used in many hit games like Battlefield 4, Dragon Age: Inquisition, and Star Wars: Battlefront. Prior to Frostbite, Graham was a Senior Engineer at BioWare for many years, shipping numerous titles including the Mass Effect and Dragon Age trilogies, and Star Wars: The Old Republic. Graham is also the author of Game Engine Toolset Development, and specializes in low level optimizations, engine architecture, GPU driver implementation, and console development.




Contributed by Graham Wihlidal (13) on Feb 23, 2016.