Joe Waters

aka: Joe Waters Jr.
Moby ID: 29683

Biography edit · view history

Joe Waters was involved with professional game development since 1996. For his last position he resided as a senior engineer at 343 Industries, a division of Microsoft Game Studios, working on projects set in the Halo universe, until he passed away on 22nd December 2015.

For the year before ship, Joe was loaned out from 343 Industries to help Bungie LLC with graphics and effects technology for Halo: Reach. Prior to that, he was at Hidden Path Entertainment as Lead Engineer on an unannounced AAA title. Earlier, he worked at FASA Studio as Lead Effects Developer on Shadowrun from 2005 until the studio was shut down in August 2007, and as Lead Engineer on the Xbox 360 launch title Condemned: Criminal Origins before that. His earlier years in game development include a series of independent studios (Rogue Entertainment, Nerve Software, and Ritual Entertainment) in Dallas, TX.

His interests outside of video games included fire, soccer, explosions, his dog Spike, and bacon.

Credited on 26 games

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Rise of the Tomb Raider: 20 Year Celebration (2016, Windows) Senior Software Engineer Leads
NBA 2K17 (2016, PlayStation 4) Special Thanks
Halo 5: Forge (2016, Windows Apps) Special Thanks
Battleborn (2016, Xbox One) ATG Engineering Support
Rise of the Tomb Raider (2015, Xbox 360) Senior Software Engineering Lead
Halo 5: Guardians (2015, Xbox One) Special Thanks
NBA 2K16 (2015, Windows) Special Thanks
NBA 2K15 (2014, Windows) Special Thanks
Halo 4 (2012, Xbox 360) Sandbox Engineering
Halo: Reach (2010, Xbox 360) Graphics Engineer
Fat Princess (2009, PlayStation 3) Special Thanks
ABM Command: DEFense CONdition 1 (2009, iPhone) Game Design
Defense Grid: The Awakening (2008, Windows) Hidden Path Entertainment is
F.E.A.R.: Perseus Mandate (2007, Windows) Engineering Assistance
Shadowrun (2007, Xbox 360) Effects Lead
F.E.A.R.: Extraction Point (2006, Windows) Additional Development - Monolith
Condemned: Criminal Origins (2006, Windows) Lead Engineer
F.E.A.R.: First Encounter Assault Recon (Director's Edition) (2005, Windows) Additional Monolith Development
F.E.A.R.: First Encounter Assault Recon (2005, Windows) Additional Monolith Development
Counter-Strike: Condition Zero (2004, Windows) Ritual Entertainment

[ full credits ]

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