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Jason Leigh

Developer Biography

Jason Leigh is a producer/designer with over 20 years of experience in the videogame industry, specializing in driving creative vision and product development. Jason has been responsible for large development teams, game vision, creative direction, client management, marketing strategy, and ultimately the timely delivery of products.

His time in the industry has included the creation of several AAA action and sports titles. Starting in the industry in 1997 at Electronic Arts Canada as a graphic artist, Jason accelerated through the production and design ranks on a string of EA Sports titles. In 2005 he co-founded Blue Castle Games, a successful 3rd party videogame studio based in Vancouver, BC that grew from 12 people to over 250 before being acquired by Capcom in 2010. In 2015 Jason moved to Santa Monica, California to work for Activision in central publishing as a senior design consultant across their portfolio.

Working for major publishers such as Activision, Electronic Arts and Capcom, Jason has acted in a senior creative capacity on several critical and commercial successes including Call of Duty, Dead Rising, The Bigs, FIFA Street, and MVP Baseball.

Contributed by Sciere (831493) on Feb 06, 2008. [revised by : Jason Leigh (5)].
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