Jasen Whiteside
aka:
Jason Whiteside
Moby ID: 5417
Biography edit · view history
From Volition's web site:
"Jasen Whiteside is now an ancient game developer artist guru, having worked at Parallax and Volition for over five years.
He started back in the good old days when games were fun and simple by creating levels for Descent. During his five years here, Jasen has spun his magic in nearly every area of art relative to game development in six different games (one of which will only ever live on in our hearts and minds). *sniff* Jasen says that his life before Parallax seems like a distant, faded memory.
When not at work, Jasen devotes his time to his beautiful wife and darling baby girl. And when he can sneak a few minutes for himself, he likes to climb plastic rocks, ride his mountain bike or pretend he's a race car driver."
Credited on 19 games
Displaying most recent · View all
Saints Row (2022, Windows) | Character Art Outsourcing Manager |
Red Faction: Guerrilla - Re-Mars-tered (2018, Windows) | Project Art Director |
Overload (2018, Windows) | Survivors |
Agents of Mayhem (2017, Windows) | Studio Artist |
Saints Row: Gat Out of Hell (2015, Windows) | Studio Art Directors |
Saints Row IV (2013, Windows) | Associate Art Directors |
Saints Row: The Third (2011, PlayStation 3) | Structure Artists |
Red Faction: Armageddon (2011, Xbox 360) | Project Art Directors |
Red Faction: Guerrilla (2009, PlayStation 3) | Project Art Director |
The Punisher (2005, PlayStation 2) | Lead Artist |
Red Faction II (2002, PlayStation 2) | Lead Technical Artist |
Red Faction (2001, PlayStation 2) | Level Designers |
Freespace 2: Sci-Fi Sim of the Year Edition (2000, Windows) | 3D / Graphics Programming |
Freespace 2 (1999, Windows) | Lead Artist |
Descent: Freespace - The Great War (1998, Windows) | Graphics / 3D Programming |
Descent Maximum (1997, PlayStation) | Level Design |
Descent II: Destination Quartzon (1996, DOS) | Art & 3D Modeling |
Descent II (1996, DOS) | Graphics / 3D Programming |
Descent (1995, DOS) | Level / Scenario Design |
[ full credits ]
Frequent Collaborators
People- 16 games with Michael Kulas
- 15 games with Mark Allender
- 15 games with Adam Pletcher
- 14 games with Dan Wentz
- 14 games with Jim Boone
- 14 games with Jason Scott
- 13 games with John Slagel
- 12 games with Dave Baranec
- 12 games with Brad Johnson
- 11 games with Alan Lawrance
Companies
- 14 games with Deep Silver Volition, LLC
- 13 games with Valve Corporation
- 8 games with Epic Games Tools LLC
- 7 games with Interplay Entertainment Corp.
- 6 games with THQ Inc.
- 5 games with Plastic Wax Pty Ltd
- 5 games with THQ Entertainment GmbH
- 5 games with Plaion GmbH (Austria)
- 4 games with Parallax Software Corp.
- 4 games with Nanjing Winking Entertainment Ltd.
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