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Geoffrey J. Crammond

aka: G. Crammond, Geoff Crammond
Moby ID: 6244

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Geoff Crammond is a developer best known for creating driving simulation games including Stunt Car Racer and Formula One Grand Prix.

After leaving university he worked for Marconi where he learnt the programming language Fortran. The first computer he used at Marconi only had 32K of RAM and filled a large room. Outside of work Crammond acquired a BBC computer and started to create games for it as a hobby. His first published game was a version of Space Invaders which was released by Acornsoft. This was followed by a flight simulator, Aviator, then the racing game Revs. At this point Crammond left his job at Marconi to take up game development on a full-time basis.

In the 1990s and early 2000s he worked on several Grand Prix titles.

Credited on 15 games

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Zenith (2006, Windows) Original Concept
Grand Prix 4 (2002, Windows) Game Design
Grand Prix 3 Season 2000 (2001, Windows) Game Design & Programming
Grand Prix 3 (2000, Windows) Game Design
Sentry (1998, Windows) Original design
Sentinel Returns (1998, Windows) Original Concept
Grand Prix II (1996, DOS) Lead Programming
World Circuit (1991, Amiga) Game Design by
Stunt Track Racer (1989, Amiga) Concept and Programming by
Revs+ (1987, Commodore 64) Programmer
Revs (1986, Commodore 64) Programmed by
The Sentry (1986, BBC Micro) By
Revs (1985, BBC Micro) Game by
Super Invaders (1984, BBC Micro) Author
Aviator (1983, BBC Micro) Author

[ full credits ]

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