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Gary Roberts

Moby ID: 72828

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Gary Roberts has been in the motion capture industry for over 15 years and has been part of hundreds of productions spanning feature film, game, commercial, music video, TV episodic, and many others involving rare and bizarre uses of motion capture. Amongst the portfolio Gary is proud to have been involved with are; Polar Express, Monster House, Beowulf, Spider Man 3, Lost In Space, Guitar Hero, Uncharted, Drakes Fortune, WWE, Miller Lite, Target, Halo 3 and Gears of War commercials.

Gary started life as an Animator and Software Developer with Electronic Arts (EA) in 1990 and became one of the founding members of the World Wide Motion Capture Group and drove EA into becoming one of the early adopters of motion capture in the entertainment industry along with developing the first set of tools and pipelines including the industries first Global Optimized Solver for EA.

After working on numerous game titles, he left EA to co-found and become CEO of Performance Capture Studios in Los Angeles. After 3 years of success and countless productions, it was time to move on and become the Executive Development Manager for VICON. Here he managed the design, development and implementation of the now infamous award winning VICON MX40 system, VICON iQ and VICON Real time.

Three years later Gary returned to Los Angeles to take over and the run VICON HOUSE OF MOVES(HOM) and create the VICON FEATURE UNIT. Working on countless productions and leading HOM to its largest year in history along with designing and developing new hardware and software for the industry, he decided to move on.

Gary is now the motion capture lead and supervisor for Humbug Entertainment and also Founder and CEO of a new start up company still within the motion capture and film industry.

Throughout his career Gary has been at the forefront of motion capture both in developing innovative technology and being deep in production. He pledges to continue to support and drive the industry forward where ever possible along with the MCS Board Members.

Gary currently lives in Los Angeles, jumps out of aircraft and tries to find new ways of descending mountains as fast as possible.

Credited on 33 games

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Shadow of the Tomb Raider (2018, Xbox One) Virtual Production Supervisor
DreamWorks Voltron VR Chronicles (2017, Windows) Virtual Production Supervisor
Archangel (2017, PlayStation 4) Virtual Production Supervisor / Producer
Friday the 13th: The Game (2017, Windows) Virtual Production Supervisor and Producer
Infinite Air with Mark McMorris (2016, Windows) Special Thanks
Rise of the Tomb Raider: 20 Year Celebration (2016, Windows) Virtual Production Supervisor & Producer
Quantum Break (2016, Windows) Virtual Production Supervisor
Quantum Break (2016, Xbox One) Virtual Production Supervisor
Rise of the Tomb Raider (2015, Xbox 360) Virtual Production Supervisor & Producer
Resident Evil 4: Ultimate HD Edition (2014, Windows) Development Manager
Medal of Honor: Warfighter (2012, Xbox 360) Virtual Production Supervisor
Zumba Fitness Core (2012, Xbox 360) Virtual Production Supervisor
Golden Axe: Beast Rider (2008, Xbox 360) VP Production
Silent Hill: Homecoming (2008, PlayStation 3) V.P. Production
Uncharted: Drake's Fortune (2007, PlayStation 3) VP Production
WWE Smackdown vs. Raw 2008 (2007, Xbox 360) President
TimeShift (2007, Windows) House of Moves
Conan (2007, PlayStation 3) VP of Production
Guitar Hero Encore: Rocks the 80s (2007, PlayStation 2) Capture Supervisor
Guitar Hero II (2007, Xbox 360) Capture Supervisor

[ full credits ]

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