Dan Vargas

Game Credits


Assassin's Creed: Syndicate (2015)   (Assistant Art Directors)
Assassin's Creed III (2012)   (Level Artists)
Spider-Man: Friend or Foe (2007)   (Technical Art)
Need for Speed: Carbon (2006)   (World Art)
Need for Speed: Carbon (Collector's Edition) (2006)   (World Art)
Need for Speed: Underground 2 (2004)   (Art Team)
Need for Speed: Underground (2003)   (Art Team)


NBA Live 2005 (2004)   (Motion Capture Team)
The Lord of the Rings: The Return of the King (2003)   (Operators)
NBA Street Vol. 2 (2003)   (Motion Capture Operators)
NHL 2004 (2003)   (Motion Capture)
007: Agent Under Fire (2002)   (EAC Mocap)
007: Nightfire (2002)   (Trackers)
FIFA Soccer 2003 (2002)   (Operators, Motion Capture)
FIFA Soccer 2003 (2002)   (Operators, Motion Capture)
NBA Live 2003 (2002)   (Tracker)
NBA Street (2002)   (Mocap Operators)
NHL 2003 (2002)   (Tracker)
Tiger Woods PGA Tour 2002 (2002)   (Motion Capture Operators)
Madden NFL 2002 (2001)   (Motion Capture: Trackers)
NBA Live 2002 (2001)   (OPERATOR)
NHL 2002 (2001)   (Tracker (Motion Capture))
Triple Play Baseball (2001)   (Motion Capture Operator)


Madden NFL 2002 (2001)   (Tracker)


Assassin's Creed: Rogue (2014)   (Special Thanks)
Might & Magic X: Legacy (2014)   (Special Thanks)
Need for Speed: Most Wanted (2005)   (Special Thanks)
Need for Speed: Most Wanted (Black Edition) (2005)   (Special Thanks)

Developer Biography

Dan has worked in the Video Game Industry for the last 8 years. He started in 2000 with Electronic Arts’ Motion Capture Studio contributing to numerous Sports and Action Titles. He then moved to EA Blackbox studios developing the Need For Speed:Underground, UG2, Most Wanted and Carbon working as a Concept/Texture Artist and then Environment Modeller. In that time he also worked on user interface design for March Madness 06.

The next 2 years at NextLevelGames Dan worked as Technical Artist for Spider-Man: Friend or Foe and a, forthcoming, Triple A title for PS3/X360 title as well as contributions to Xbox Live titles.

Dan studied Fine Arts at Langara College and is a graduate of the Animation and Digital FX program from VFS in 1999. Currently, Dan is freelancing as a Computer Graphic Artist.

Last updated: Jan 06, 2009