Bob Fitch
Moby ID: 1022
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Bob Fitch entered the gaming industry by joining Silicon & Synapse in 1992 before he was out of college. He graduated with a BS in Computer Science from Cal State Fullerton. His first project was Rock n' Roll Racing which released in 1993. His second major project was to write a new game engine that was ultimately used to build WarCraft: Orcs & Humans. After that he contributed to almost every title Blizzard Entertainment released, in some way or another. Most recently he was the Technical Director for Hearthstone, sat on Blizzard's Engineering Council, and is currently working on unannounced projects.
Bob's specialties include "large data" and algorithms, AI programming, compilers, and most notably game balance. He designed and engineered the AI for all their RTS games up through Starcraft II, and the original World of Warcraft combat game mechanics and spell balance.
Credited on 30 games
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WarCraft Rumble (2023, iPad) | Blizzard Development Family |
Diablo IV (2023, Windows) | Blizzard Development Family |
Overwatch 2 (2022, Windows) | Blizzard Development Family |
WarCraft III: Reforged (2020, Windows) | Blizzard Development Family |
World of WarCraft: Battle for Azeroth (2018, Windows) | Blizzard Development Family |
StarCraft: Remastered (2017, Windows) | Blizzard Development Family |
StarCraft II: Nova Covert Ops - Mission Pack 3 (2016, Windows) | Blizzard Development Family |
World of WarCraft: Legion (2016, Windows) | Blizzard Development Family |
Overwatch (2016, Windows) | Additional Blizzard Contributions |
StarCraft II: Legacy of the Void (2015, Windows) | Blizzard Development Family |
Heroes of the Storm (2015, Windows) | Blizzard Development Family |
World of WarCraft: Warlords of Draenor (2014, Windows) | Blizzard Development Family |
Hearthstone: Heroes of WarCraft (2014, Windows) | Team 5 |
StarCraft II: Wings of Liberty (2010, Windows) | Lead Programmers |
World of WarCraft: The Burning Crusade (2007, Windows) | Additional Programming |
World of WarCraft (2004, Windows) | Additional Programming |
WarCraft III: The Frozen Throne (2003, Windows) | Programming |
WarCraft III: Reign of Chaos (2002, Macintosh) | Programming |
WarCraft III: Reign of Chaos (Collector's Edition) (2002, Macintosh) | Programming |
StarCraft 64 (2000, Nintendo 64) | Starcraft 64 Strike Team |
[ full credits ]
Frequent Collaborators
People- 30 games with Sam Didier
- 28 games with Allen Adham
- 27 games with Michael Morhaime
- 27 games with Glenn Stafford
- 27 games with Chris Metzen
- 26 games with David Berggren
- 26 games with Trevor Jacobs
- 25 games with Hung Nguyen
- 24 games with Frank Pearce Jr.
- 23 games with Robert McNaughton
Companies
- 30 games with Blizzard Entertainment Inc.
- 7 games with Epic Games Tools LLC
- 7 games with Activision Blizzard...
- 5 games with Firelight Technologies Pty. Ltd.
- 5 games with Vivendi Games (UK) Limited
- 4 games with Activision Blizzard France SAS
- 4 games with SoftClub
- 3 games with Ubisoft Entertainment SA
- 3 games with Liquid Violet Ltd.
- 3 games with Blizzard Entertainment Europe
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