Scott Lewis
Moby ID: 106002
Biography edit · view history
Anyone that hangs around Scott for more than a few minutes knows that he’s always thinking about games. Computer games, console games, arcade games, board games, hockey, table tennis, and anything else that is remotely playful. His professors at Georgia Tech must have noticed this after he turned almost every open-ended project into an excuse to either play games, write about them, or program his own.
Scott's first experience with 3D game development was working on AquaMOOSE3D with Amy Bruckman and Jason Elliot at Georgia Tech, where he did graphics programming, game design, and made cute little fish swim together in groups. He also designed and developed a chess visualization that he is quite proud of, as well as an Unreal mod featuring an Ender’s Game-esque zero-g combat system.
Scott joined Firaxis Games as a programmer in February of 2006, after working as the user interface programmer at Big Huge Games.
In his spare time, Scott enjoys old movies, being inside when it’s raining, cooking Indian and Chinese food, and reading Theodore Ayrault Dodge’s books on the great captains of antiquity.
Credited on 17 games
Displaying most recent · View all
Star Control: Origins (2018, Windows) | Additional Writing |
Rise of Nations: Extended Edition (2017, Windows Apps) | Programmers |
Sid Meier's Civilization: Revolution 2 (2014, Android) | Additional Civilization Revolution Design Team |
Sid Meier's Civilization V: Brave New World (2013, Windows) | Additional Design and Gameplay |
Sid Meier's Ace Patrol (2013, iPhone) | Voice Talent |
XCOM: Enemy Unknown (2012, PlayStation 3) | Additional Engineering |
Sid Meier's Civilization V: Gods and Kings (2012, Windows) | Additional Design and Gameplay |
Sid Meier's Civilization V (2010, Windows) | Additional Design and Gameplay |
Sid Meier's Civilization: Revolution (2009, iPhone) | Additional Design |
G.I. Joe: The Rise of Cobra (2009, Xbox 360) | Gameplay Programmers |
Sid Meier's Civilization: Revolution (2008, PlayStation 3) | Additional Design |
Sid Meier's Civilization: Revolution (2008, Nintendo DS) | Additional Design |
Sid Meier's Railroads! (2006, Windows) | Programming |
Rise of Nations: Rise of Legends (2006, Windows) | Programmers |
Rise of Nations: Gold Edition (2004, Windows) | Programmers |
Rise of Nations: Thrones & Patriots (2004, Windows) | Programmers |
Rise of Nations (2003, Windows) | Programming |
[ full credits ]
Frequent Collaborators
People- 10 games with Steve Ogden
- 10 games with Steve Martin
- 10 games with Wayne Boyce
- 10 games with Matthias Wehner
- 10 games with Sarah Anderson
- 10 games with Michael Curran
- 10 games with David Ismailer
- 10 games with David Boutry
- 10 games with Neil Ralley
- 10 games with Lesley Zinn Abarcar
Companies
- 10 games with 2K Games, Inc.
- 8 games with Firaxis Games, Inc.
- 7 games with Valve Corporation
- 6 games with 2K China
- 5 games with Epic Games Tools LLC
- 5 games with GameSpy Industries Inc.
- 5 games with Microsoft Corporation
- 5 games with Xbox Game Studios
- 4 games with Effective Media GmbH
- 4 games with ak tronic Software & Services GmbH
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: