Michael Curran

Game Credits

Design

Sid Meier's Ace Patrol (2013)   (Ace Patrol Team)
 

Programming/Engineering

Sid Meier's Starships (2015)   (Additional Development Support)
 

Audio

Galactic Civilizations III (2015)   (Music/SFX Lead)
Sid Meier's Civilization: Beyond Earth (2014)   (Additional Music)
Sid Meier's Civilization V: Brave New World (2013)   (Audio Department Manager)
Sid Meier's Civilization V: Gods and Kings (2012)   (Audio Department Manager)
CivWorld (2011)   (Audio Department Manager)
Sid Meier's Civilization V (2010)   (Audio Department Manager)
Sid Meier's Civilization: Revolution (2009)   (Sound Effects)
Sid Meier's Civilization IV: Colonization (2008)   (Lead Audio Designer)
Sid Meier's Civilization: Revolution (2008)   (Sound Effects)
Sid Meier's Civilization: Revolution (2008)   (Sound Effects and Additional Music)
Sid Meier's Civilization IV: Beyond the Sword (2007)   (Lead Audio Designer)
Sid Meier's Civilization IV: Warlords (2006)   (Lead Audio Designers)
Sid Meier's Railroads! (2006)   (Audio Lead)
Sid Meier's Civilization IV (2005)   (Sound Designer)
Sid Meier's Pirates!: Live the Life (2004)   (Sound and Music)
Sid Meier's Civilization III: Conquests (2003)   (Music & Sound Engineers)
 

Other

Sid Meier's Ace Patrol (2013)   (Ace Patrol Team)
Sid Meier's Ace Patrol: Pacific Skies (2013)   (Ace Patrol Team)
 


Developer Biography

Michael Curan has been at Firaxis since 2003 and it's his first experience in the computer games industry.

Prior to joining us, he was a freelance sound designer and composer for a number of experimental theater companies including The Children's Theater Association.

Mike attended the Berklee College of Music and UMBC, where he was trained as a pianist and received a BFA in filmmaking.

Last updated: Apr 29, 2006