Dejan Stanisavljevic
Also Known As
- Dejan Stanisavlijevic
Game Credits
Art/Graphics | ||||
Company of Heroes (2006) | (Technical Animator) | |||
Company of Heroes (Collector's Edition) (2006) | (Technical Animator) | |||
MVP Baseball 2003 (2003) | (Additional Artists) | |||
FIFA Soccer 2003 (2002) | (Artists) | |||
FIFA Soccer 2003 (2002) | (Artists) | |||
SSX Tricky (2001) | (Contributing Visual Artists) | |||
NHL 2000 (1999) | (Animator) | |||
WCW Mayhem (1999) | (Computer Graphic Artists) | |||
NHL 99 (1998) | (Animators) | |||
NHL 98 (1997) | (Lead Animator) | |||
The Need for Speed (1996) | (Artists) | |||
NHL 97 (1996) | (Lead Animator) | |||
NHL 96 (1995) | (Artists) | |||
Audio | ||||
Sled Storm (2002) | (ADG) | |||
Thanks | ||||
007: Nightfire (2002) | (Special Thanks) | |||
Developer Biography
Dejan was born in Belgrade, Yugoslavia in 1960 and graduated Architecture in 1986 from the University of Belgrade.
He worked as an architect in the YUGINUS institute till 1984. In this period he also worked as freelance 3D artist and as musician releasing several music CDs.
He moved to Vancouver Canada in 1984. He worked for Electronic Arts from 1995-2003 at first as artist, then Lead Animator, later left EA as Technical Art Director.
Dejan also worked for Relic Entertainment (2004-2005) as senior Technical Artist.
He formed his own Game Development Company – Roving Sheep Studio together with programmer Trevor Robinson. They are currently developing a game prototype for Roving Sheep’s project “SPERO”. http://www.rovingsheepstudio.com
Last updated: Nov 19, 2006
Related Sites
- Dejan Stanisavljevic portfolio -- Online resume and portfolio
- LinkedIn -- professional profile