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Frankie Kang

Game Credits


Madagascar: Escape 2 Africa (2008)   (Business Development)
Tony Hawk's Proving Ground (2007)   (Business Development)


Disney Sorcerer's Arena (2020)   (Managing Producer)
Wolfenstein (2009)   (Associate Producers)
Wolfenstein 3D (2009)   (Associate Producer)
Spider-Man 3 (2007)   (Producer)
Soldier of Fortune II: Double Helix (2002)   (Code Release Group Testers)


Spider-Man 3 (2007)   (Producer)

Quality Assurance

Spider-Man 2 (2004)   (Project Lead)
Tony Hawk's Pro Skater (2003)   (Project Lead)
Medieval: Total War (2002)   (Code Release Group)
Spider-Man (2002)   (Code Release Testers)


Disney Frozen Adventures (2019)   (Disney Special Thanks)
Disney Princess Majestic Quest (2019)   (Special Thanks)
X-Men (2011)   (Special Thanks)
Blur (2010)   (Special Thanks)
Activision Anthology (2008)   (With Thanks)
Guitar Hero: Aerosmith (2008)   (Activision Special Thanks)
Guitar Hero: On Tour (2008)   (Activision Special Thanks)
Guitar Hero Encore: Rocks the 80s (2007)   (All of the folks at Activision corporate, Specifically:)
Guitar Hero III: Legends of Rock (2007)   (All of the folks at Activision corporate, specifically:)
Guitar Hero III Mobile (2007)   (Special Thanks)
Tony Hawk's Underground (2003)   (CS/QA Special Thanks )


Marvel: Future Fight (2015)   (The Walt Disney Company)
007: Quantum of Solace (2008)   (Business Development)
007: Quantum of Solace (2008)   (Business Development)
Madagascar: Escape 2 Africa (2008)   (Business Development)
Spider-Man 3 (2007)   (Producer)
Spider-Man 3 (2007)   (Producer, Business Development)
Tony Hawk's Proving Ground (2007)   (Business Development)
Tony Hawk's Proving Ground (2007)   (Business Development)
Call of Duty (2004)   (Activision)

Developer Biography

Frankie is an eight year gaming vet that has experienced the ebbs and flows of an ever-growing and ever-changing industry. His humble beginnings started at a company called MPlayer, a revolutionary gaming/social networking site that was ahead of its time.

With some tangible experience achieved, he nestled himself within Activision Publishing located in the beautiful city of Santa Monica. Within this organization, he had the great opportunity to work in a variety of capacities starting in Quality Assurance, Business Development, Digital Distribution, and in his latest endeavors of Production Management.

He has managed a full-time team in QA, designed mobile games, hired outside talent, lead the production end of the company’s digital distribution business, and assisted in the production of a full console/PC SKU. He also had the opportunity to see firsthand, a small PC publishing company that leaned onto Tony Hawk turn into the #1 gaming company in the world. What a trip.

Now, a little older and wiser he still finds it hard to imagine how fortunate he is to be working in the industry he coveted as a child. He couldn't imagine doing anything else…well if he could become the starting point guard for the Los Angeles Lakers, he'd consider a career change then.

Last updated: Aug 23, 2009