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Mark Lampert

Game Credits


Fallout 76 (2018)   (Audio Director)
The Elder Scrolls V: Skyrim - Special Edition (2016)   (Audio Director)
Fallout 4 (2015)   (Audio Director)
Fallout Shelter (2015)   (Audio Director)
Minecraft: PlayStation 4 Edition (2014)   (The Elder Scrolls V: Skyrim - Music Credits)
The Elder Scrolls V: Skyrim (2011)   (Audio Director)
Fallout 3 (2008)   (Audio Director)
The Elder Scrolls IV: Shivering Isles (2007)   (Sound Design)
Star Trek: Conquest (2007)   (Audio Manager)
The Elder Scrolls IV: Knights of the Nine (2006)   (Sound)
The Elder Scrolls IV: Oblivion (Collector's E... (2006)   (Sound Design)
The Elder Scrolls IV: Oblivion (2006)   (Sound Design & Voice Direction)
Pirates of the Caribbean: The Legend of Jack Sparrow (2006)   (Additional Sound Design)
Star Trek: Legacy (2006)   (Additional Sound Design)
Star Trek: Tactical Assault (2006)   (Additional Sound Design)
Breeders' Cup World Thoroughbred Championships (2005)   (Additional Sound Editing)
Thief: Deadly Shadows (2004)   (Additional Audio)
Deus Ex: Invisible War (2003)   (Audio)


Fallout: New Vegas (2010)   (Special Thanks)

Developer Biography

Mark Lampert graduated from Southwest Texas State University in San Marcos, Texas in May of 2002 with a Bachelors of Music in Sound Recording Technology. Later that year he began working for developer Ion Storm in Austin, Texas, handling all voice recording and editing for Deus Ex: Invisible War (2003), then moving on to additional sound design and music for Thief: Deadly Shadows (2004).

Following the closure of Ion Storm, Mark re-located to Washington DC to join Bethesda Softworks as lead sound designer for the epic next chapter of their flagship series, The Elder Scrolls IV: Oblivion (2006). He has since assumed the role of Audio Director during development of Fallout 3 (2008).

Last updated: Oct 31, 2008