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Jade Raymond

Game Credits


Outcasters (2020)   (VP and Head of SG&E)
Star Wars: Battlefront II (2017)   (SVP Group General Manager)
Assassin's Creed: Unity (2014)   (Managing Director)
Far Cry 4 (2014)   (Managing Director)
Tom Clancy's Splinter Cell: Blacklist (2013)   (Managing Director)


Tom Clancy's Splinter Cell: Blacklist (2013)   (Executive Producer)
Assassin's Creed: Bloodlines (2009)   (Executive Producer)
Assassin's Creed II (2009)   (Executive Producer)
Assassin's Creed II (2009)   (Executive Producer)
Assassin's Creed II: Discovery (2009)   (Executive Producer)
Assassin's Creed (Director's Cut Edition) (2008)   (Producer)
Metal Gear Solid 4: Guns of the Patriots (2008)   (Producer)
Assassin's Creed (2007)   (Producer)
The Sims Online (2002)   (Producers)


There (2003)   (Art)


Wavetale (2021)   (Stadia Special Thanks)
Gylt (2019)   (Very Special Thanks)
Plants vs. Zombies: Battle for Neighborville (2019)   (PopCap Vancouver Special Thanks)
Astroneer (2016)   (With Special Thanks To)
Assassin's Creed: Brotherhood (2011)   (Special Thanks)
Assassin's Creed: Brotherhood (2010)   (Special Thanks)

Developer Biography

Jade has produced, designed and programmed games for Electronic Arts, IBM and Sony Online. In 2007, she produced Assassin's Creed at Ubisoft's Montreal Studio (after having joined the studio in 2004) and interviewing others in the gaming industry for a TV show called Electric Playground in her spare time.

In September 2009 it was announced she would head up Ubisoft's new Toronto studio in Canada, overseeing day-to-day operations. At that time she was producing Assassin's Creed II.

Last updated: Sep 05, 2009

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