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Chris Jackson

Game Credits


Team Sonic Racing (2019)   (Studio Technical Director)
007: Legends (2012)   (Core Technology)
GoldenEye 007: Reloaded (2011)   (Core Technology)
GoldenEye 007: Reloaded (2011)   (Core Technology)
Rio (2011)   (Core Technology)
GoldenEye 007 (2010)   (Core Technology)
Dead Space: Extraction (2009)   (Core Technology)
Ice Age: Dawn of the Dinosaurs (2009)   (Core Tech)
Beijing 2008 (2008)   (Core Technology)
Ice Age 2: The Meltdown (2006)   (Engine Team)
Batman Begins (2005)   (Engine)
Predator: Concrete Jungle (2005)   (Engine Team)
Robots (2005)   (Engine Code)
Athens 2004 (2004)   (Engine Programming)
Spyro: A Hero's Tail (2004)   (Engine Programming)
Buffy the Vampire Slayer: Chaos Bleeds (2003)   (Engine Code)
Sphinx and the Cursed Mummy (2003)   (Engine Programming )
Disney's Atlantis: The Lost Empire (2001)   (Tools Programming)
NBA Hoopz (2001)   (Tools Programming)
007: The World Is Not Enough (2000)   (Tools Programming)
Crash Bash (2000)   (Tools Support)
40 Winks (1999)   (Tools Support)
Disney's Tarzan (1999)   (Tools Support)
Duke Nukem: Zero Hour (1999)   (Tools Programming)
NBA Showtime: NBA on NBC (1999)   (Tools Programming)
Mortal Kombat 4 (1998)   (Programming)
Disney's Hercules (1997)   (Tools Development)
Machine Hunter (1997)   (Tools programming)


Hotshot Racing (2020)   (Technical Director)
007: Quantum of Solace (2008)   (Core Technology)
The Mummy: Tomb of the Dragon Emperor (2008)   (Core Technology)
Disney Pirates of the Caribbean: At World's End (2007)   (Core Technology)
Disney's Tarzan (1999)   (Tools Support)

Developer Biography

There is no biography on file for this developer.