James Poole
Game Credits
Business | ||||
Ian Livingstone's Deathtrap Dungeon (1998) | (Director of Development Operations) | |||
Ninja: Shadow of Darkness (1998) | (Director of Development Operations) | |||
Tomb Raider III: Adventures of Lara Croft (1998) | (Director of Development Operations) | |||
Fighting Force (1997) | (Director of Development Operations) | |||
Swagman (1997) | (Development Coordinator) | |||
Production | ||||
Anachronox (2001) | (Executive Producers) | |||
Deus Ex: Game of the Year Edition (2001) | (Executive Producer) | |||
Chicken Run (2000) | (Executive Producer) | |||
Deus Ex (2000) | (Eidos Interactive US (Executive Producer)) | |||
Hitman: Codename 47 (2000) | (Executive Producer) | |||
John Romero's Daikatana (2000) | (EIdos US Producer) | |||
Thief II: The Metal Age (2000) | (Executive Producer) | |||
Timeline (2000) | (Executive Producer) | |||
Thief: Gold (1999) | (Producer) | |||
Dominion: Storm Over Gift 3 (1998) | (Producer) | |||
Ian Livingstone's Deathtrap Dungeon (1998) | (Director of Development Operations (Eidos)) | |||
Thief: The Dark Project (1998) | (Director of Development) | |||
Tomb Raider: Gold (1998) | (Director of Development Operations) | |||
Fighting Force (1997) | (Director of Development Operations) | |||
Terracide (1997) | (Development Director) | |||
Tomb Raider II (1997) | (Director of Development Operations) | |||
The Incredible Hulk: The Pantheon Saga (1996) | (Executive Producer) | |||
Power F1 (1996) | (Executive Producer) | |||
The Rubicon Alliance (1987) | (Produced by) | |||
Design | ||||
Final Fantasy VII (1998) | (Director of Development) | |||
Programming/Engineering | ||||
Tomb Raider II: Gold (1999) | (Director of Development Operations) | |||
Quality Assurance | ||||
Fable: Anniversary (2014) | (Work Experience Testers) | |||
Fable: The Lost Chapters (2005) | (User Experience Tester) | |||
Tomb Raider: Gold (1998) | (QA) | |||
Machine Head (1996) | (Quality Assurance) | |||
Tomb Raider (1996) | (QA) | |||
Marketing | ||||
Official Formula One Racing (1999) | (Development Manager) | |||
Creative Services | ||||
Commandos: Behind Enemy Lines (1998) | (US Director of Development) | |||
Navy Strike (1995) | (Manual Author) | |||
Thanks | ||||
Fear Effect 2: Retro Helix (2001) | (Special Thanks) | |||
Trade Empires (2001) | (Special Consultant) | |||
Fate of the Dragon (2000) | (Special Thanks) | |||
Fear Effect (2000) | (Special Thanks) | |||
Tomb Raider: Chronicles (2000) | (Special Thanks) | |||
Tomb Raider: The Lost Artifact (2000) | (Special Thanks) | |||
Abomination (1999) | (Special Thanks) | |||
Braveheart (1999) | (Special Thanks) | |||
Commandos: Beyond the Call of Duty (1999) | (Special Thanks To) | |||
Gex 3: Deep Pocket Gecko (1999) | (Special Thanks to) | |||
Omikron: The Nomad Soul (1999) | (Special Thanks to) | |||
Revenant (1999) | (Special Thanks) | |||
Sword of the Berserk: Guts' Rage (1999) | (Special Thanks ) | |||
Tomb Raider II: Gold (1999) | (Special Thanks) | |||
Tomb Raider: The Last Revelation (1999) | (Special Thanks) | |||
Urban Chaos (1999) | (Special Thanks from Eidos Interactive to) | |||
Warzone 2100 (1999) | (Special Thanks To) | |||
Gangsters: Organized Crime (1998) | (The Gang would like to thank) | |||
CrimeWave (1996) | (Special Thanks) | |||
Total Mayhem (1996) | (Special Thanks To) | |||
Deadringer (1987) | (A special thanks for the help from) | |||
Other | ||||
Tomb Raider III: Adventures of Lara Croft (1998) | (Director of Development Operations (Eidos Interactive)) | |||
Flight Unlimited II (1997) | (EIDOS Interactive) | |||
Developer Biography
1985 Ariolasoft. Games produced: Deactivators, Starfox 1987 -1990 Bettertech. Games designed and produced: Out of this World (C64, Spectrum, Amstrad) 1995: Domark/Eidos . Producer of Big Red Racing, Deus Ex, Thief 2, and many others.
Last updated: Dec 06, 2000
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