Simon Ashby

Moby ID: 122613

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Since 2003, Simon is the product director at Audiokinetic, where he is responsible for the development of Wwise® –WaveWorks Interactive Sound Engine™, a new and innovative solution for both sound designers and audio programmers. Simon has worked in the videogame industry since 1997 acting as both senior sound designer and game designer on multiple games and adaptations. Simon is also an established composer having composed music for television, theatre, and other live performances.

Credited on 15 games

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Shadow of the Tomb Raider (2018, Xbox One) Special Thanks
Guts (2017, Windows) Special Thanks
Outlast II (2017, Windows) Special Thanks
We Happy Few (2016, Windows) Special Thanks
Inside (2016, Windows) Special Thanks (Audiokinetic, Inc.)
Destiny (2014, Xbox One) Audiokinetic
Outlast: Whistleblower (2014, Windows) Special Thanks
Outlast (2013, Windows) Special Thanks
Myst IV: Revelation (2004, Windows) Music Design By
Myst III: Exile (2002, PlayStation 2) Lead Audio Designer
Disney's Tarzan Untamed (2001, PlayStation 2) With The Collaboration of
Walt Disney's The Jungle Book: Rhythm n' Groove (2000, PlayStation) Game Designers
Alex Builds His Farm (1999, Windows) Sound Design
Laura's Happy Adventures (1999, Windows) Sound Design 
Hype: The Time Quest (1999, Windows) Sound and Music Design

[ full credits ]

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