Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Joe Graf

Game Credits


Gears of War: Ultimate Edition (2015)   (Technical Director, UE3)
Gears of War: Judgment (2013)   (Sr. Online Architect)
Infinity Blade III (2013)   (Senior Programmers)
Gears of War 3 (2011)   (Lead Programmer)
Infinity Blade II (2011)   (Senior Online Architect)
Infinity Blade (2010)   (Lead Gameplay Programmer)
Gears of War 2 (2008)   (Technical Director, Unreal Engine 3)
Gears of War 2 (Limited Edition) (2008)   (Technical Director, Unreal Engine 3)
Gears of War (2007)   (Technical Director, Unreal Engine 3)
Unreal Tournament III (2007)   (Technical Director, Unreal Engine 3)
Gears of War (2006)   (Programmers)
Gears of War (Limited Collector's Edition) (2006)   (Programmers)
Unreal Championship 2: The Liandri Conflict (2005)   (Lead Programmer)
Unreal Tournament 2004 (2004)   (Programming)
Unreal Tournament 2004 (DVD Special Edition) (2004)   (Programming)


PsychoNauts in the Rhombus of Ruin (2017)   (Double Fine would like to thank)
ADR1FT (2016)   (Thank You)
Dangerous Golf (2016)   (Everyone at Epic Games but especially ...)
Obduction (2016)   (Very Special Thanks)
We Happy Few (2016)   (Special Thanks)
Star Wars: Republic Commando (2005)   (Special Thanks)
Shadow Ops: Red Mercury (2004)   (Special Thanks)
Magic: The Gathering - Battlegrounds (2003)   (Special Thanks)


Fortnite: Battle Royale (2018)   (Designed, Developed, and Published by Epic Games)
Fortnite (Standard Founder's Pack) (2017)   (Designed, Developed, and Published by Epic Games)
Fat Princess (2009)   (Epic Games Inc.)

Developer Biography

Joe Graf was Lead Programmer at Scion Studios (a majority owned company of Epic Games, Inc.) working on Unreal Championship 2. After Scion Studios merged with Epic Games, Joe finished Unreal Championship 2 as Lead Programmer and is the Lead Programmer for Gears of War 3.

Last updated: Jul 31, 2010