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Mark Reis

Also Known As

  • Mark G. Reis

Game Credits


SOCOM II: U.S. Navy SEALs (2003)   (Dialog Coordinator)


Twisted Metal: Head-On - Extra Twisted Edition (2008)   (Cinematic Audio Post Production)
Neopets: The Darkest Faerie (2005)   (Cinematic Post Production)
Rise to Honor (2004)   (Cinematic Post Production)
Syphon Filter: The Omega Strain (2004)   (Cinematics Post Production)
SOCOM II: U.S. Navy SEALs (2003)   (Cinematics Post Production)


Adventure Time: Finn and Jake Investigations (2015)   (Lead Sound Design and Music Editing)
Kung Fu Panda: Showdown of Legendary Legends (2015)   (Lead Sound Design)
Pac-Man and the Ghostly Adventures 2 (2014)   (Lead Sound Design)
Pac-Man and the Ghostly Adventures (2013)   (Lead Sound Design)
Ben 10: Omniverse (2012)   (Lead Sound Design)
DreamWorks Madagascar 3: The Video Game (2012)   (Lead Sound Design)
Ben 10: Galactic Racing (2011)   (Lead Sound Design)
Earth Defense Force: Insect Armageddon (2011)   (Lead Sound Design)
Despicable Me: The Game (2010)   (Lead Sound Design)
Matt Hazard: Blood Bath and Beyond (2010)   (Lead Sound Design)
Yogi Bear (2010)   (Lead Sound Design)
Eat Lead: The Return of Matt Hazard (2009)   (Lead Sound Design)
Ben 10: Alien Force (2008)   (Senior Sound Designer)
Dead Head Fred (2007)   (Senior Sound Designer)
Marvel Trading Card Game (2007)   (Sound Designer)
Warhawk (2007)   (Sound Design)
DreamWorks & Aardman Flushed Away (2006)   (Sound Designer)
God of War (2005)   (Senior Sound Designer / Cinematics Post Production)
Sly 3: Honor Among Thieves (2005)   (DOLBY Pro-Logic Mix)
SOCOM 3: U.S. Navy SEALs (2005)   (Additional Cinematic Post Production)
Twisted Metal: Head-On (2005)   (Cinematic Audio Post Production)
NFL GameDay 2005 (2004)   (Cinematic Audio Post Production)
Sly 2: Band of Thieves (2004)   (Dolby Encoding)
NBA ShootOut 2004 (2003)   (Cinematic Audio Post Production)
Ratchet & Clank (2002)   (Sound)
B-17 Flying Fortress: The Mighty 8th! (2000)   (Ground Control)
Gunship! (2000)   (Sound FX)
Civilization II: Multiplayer Gold Edition (1999)   (Sound Design)
Civilization II: Test of Time (1999)   (Sound Designers)
European Air War (1998)   (Sound)
M1 Tank Platoon II (1998)   (Sound)
Magic: The Gathering - Duels of the Planeswalkers (1998)   (Sound Recording and Engineering)
Star Trek: The Next Generation - Klingon Honor Guard (1998)   (Sound & Music)
X-COM: Interceptor (1998)   (Music)
Civilization II: Fantastic Worlds (1997)   (Sound Designers)
Magic: The Gathering (1997)   (Sound Recording and Engineering)
Magic: The Gathering - Spells of the Ancients (1997)   (Sound Recording and Engineering)
Sid Meier's Civilization II (1996)   (Sound Design)
Sid Meier's Civilization II Scenarios: Confli... (1996)   (Sound)
1942: The Pacific Air War Scenario (1995)   (Sound)
Across the Rhine (1995)   (Sound)
Sid Meier's CivNet (1995)   (Sound Effects)
Virtual Karts (1995)   (Audio Engineering)
1942: The Pacific Air War (1994)   (Sound)
1942: The Pacific Air War Gold (1994)   (Sound)
Fleet Defender (1994)   (Sound Department)
Master of Magic (1994)   (Speech)
Sid Meier's Colonization (1994)   (Audio Engineering By)

Quality Assurance

NFL Coaches Club Football (1993)   (Quality Assurance)
Return of the Phantom (1993)   (Q.A. Team)
Sid Meier's Civilization (1993)   (Q.A. Testers)
Sid Meier's Railroad Tycoon Deluxe (1993)   (Quality Assurance by)
Task Force 1942 (1992)   (Quality Assurance)


Ratchet & Clank (2002)   (Created and Developed by Insomniac Games)

Developer Biography

There is no biography on file for this developer.

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