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Julian Gollop

Game Credits


Phoenix Point: Year One Edition (2020)   (CEO)
Phoenix Point (2019)   (CEO)
Chaos Reborn (2014)   (CEO)


Tom Clancy's Ghost Recon: Shadow Wars (2011)   (Producer)
Magic & Mayhem (1998)   (Project management)


Phoenix Point: Year One Edition (2020)   (Design Director)
Phoenix Point (2019)   (Design Director)
Chaos Reborn (2014)   (Game Designer)
Assassin's Creed III: Liberation (2012)   (Creative Team)
Chessmaster Live (2008)   (Designers)
Rebelstar: Tactical Command (2005)   (Game Design)
Laser Squad: Nemesis (2002)   (Game Design)
Magic & Mayhem (1998)   (Game design)
X-COM: Apocalypse (1997)   (Lead Design)
X-COM: Terror from the Deep (1995)   (Original Concept)
X-COM: UFO Defense (1994)   (Design)
Morkin 2 (1992)   (Original Concept (Chaos))
Lords of Chaos (1990)   (Game Design)
Laser Squad (1988)   (Game Design)
Chaos (1985)   (Written by)
Islandia (1984)   (Game Design)
Time Lords (1984)   (Game Design by)


X-COM: Apocalypse (1997)   (Programming)
X-COM: UFO Defense (1994)   (Programming)
Lords of Chaos (1990)   (Spectrum/Amstrad programming)
Laser Squad (1988)   (Spectrum program)
Rebelstar II: Alien Encounter (1988)   (Program)
Rebelstar (1986)   (By)
Chaos (1985)   (Programmed by)
Battlecars (1984)   (Car Designer Program)
Rebelstar Raiders (1984)   (By)


Phoenix Point: Year One Edition (2020)   (Additional Writing)
Phoenix Point (2019)   (Additional Writing)
Magic & Mayhem (1998)   (Character dialogue)


Laser Squad: Nemesis (2002)   (Art)
X-COM: UFO Defense (1994)   (Graphics / Artwork)

Quality Assurance

Lords of Chaos (1990)   (Playtesting)


Xenonauts (2014)   (Special Thanks To)
Glory of the Roman Empire (2006)   (Thanks to)
X-COM: Terror from the Deep (1995)   (Special Thanks To)

Developer Biography

To correct the biography currently listed, Julian has been credited on video games since 1983. Here's a complete list from his website at www.codogames.com - Time Lords (1983), Islandia (1984), Nebula (1984), Chaos (1984), Rebelstar Raiders (1986), Rebelstar II (1988), Laser Squad (1988), Lords Of Chaos (1990), X-Com: UFO: Enemy Unknown (1994), X-Com: Terror From The Deep (1994), X-Com: Apocalypse (1997), Magic And Mayhem (1998), Laser Squad Nemesis (2002).

Many people also consider Julian to be one of the greatest strategic innovators in video gaming over the last 15 to 20 years.

Last updated: Nov 03, 2003

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