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Brian Allgeier

Also Known As

  • Brian Allgier

Game Credits

Design

Ratchet & Clank (2002)   (Lead Designer)
Running Wild (1998)   (Playfield Design)
Hanna-Barbera's Cartoon Carnival (1993)   (Game Design)
 

Art/Graphics

Labyrinth of Crete (1995)   (Art Supervisor)
Merlin's Apprentice (1995)   (Additional Background Art )
Hanna-Barbera's Cartoon Carnival (1993)   (Art and Animation)
 

Quality Assurance

Ratchet & Clank: Rift Apart (2021)   (Director of Experience)
Marvel Spider-Man (2018)   (Director, Experience)
 

Thanks

Spyro: Reignited Trilogy (2018)   (A Very Special Thanks to Insomniac Games)
 

Other

Sunset Overdrive (2018)   (Insomniac Games)
Edge of Nowhere (2016)   (Insomniacs)
Ratchet & Clank (2016)   (Insomniacs)
Song of the Deep (2016)   (Insomniac Games)
Sunset Overdrive (2014)   (Insomniac Games)
Fuse (2013)   (Insomniacs)
Ratchet & Clank: Into the Nexus (2013)   (Insomniacs)
Outernauts (2012)   (Insomniacs)
Ratchet & Clank: Full Frontal Assault (2012)   (Insomniacs)
Ratchet & Clank: All 4 One (2011)   (Insomniacs)
Resistance 3 (2011)   (Insomniacs)
Ratchet & Clank Future: A Crack in Time (2009)   (Insomniac Games Inc.)
Ratchet & Clank Future: Quest for Booty (2008)   (Insomniac Games Inc.)
Resistance 2 (2008)   (Insomniac Games)
Ratchet & Clank Future: Tools of Destruction (2007)   (Created And Developed By)
Resistance: Fall of Man (2006)   (Insomniac Games)
Ratchet: Deadlocked (2005)   (Staff)
Ratchet & Clank: Up Your Arsenal (2004)   (Insomniac Games, Inc.)
Ratchet & Clank: Going Commando (2003)   (Developed by Insomniac Games)
Ratchet & Clank (2002)   (Created and Developed by Insomniac Games)
Spyro: Year of the Dragon (2000)   (Insomniac Games)
Spyro 2: Ripto's Rage! (1999)   (Developed by Insomniac Games)
 


Developer Biography

There is no biography on file for this developer.


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