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Sebastien Clavaud

Also Known As

  • S├ębastien Clavaud

Game Credits


Largo Winch: Empire Under Threat (2002)   (Info-Design)
Rayman 2: The Great Escape (2000)   (InfoDesign)


Tom Clancy's Ghost Recon: Breakpoint (2019)   (Senior Lead GPP)
Tom Clancy's Ghost Recon: Wildlands (2017)   (Lead Gameplay Programmer)
Assassin's Creed: Syndicate (2015)   (Lead Programmer Gameplay and User Interface)
Assassin's Creed: Unity (2014)   (Lead Programmer Character and Gameplay Ubisoft Annecy)
Assassin's Creed IV: Black Flag (2013)   (Lead Programmer Character)
Assassin's Creed III (2012)   (Lead Character Programmer)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Lead Character Programmer Ubisoft Annecy)
Assassin's Creed: Revelations (2011)   (Lead Character Programmer Ubisoft Annecy)
Driver: San Francisco (2011)   (Engineer / Character Engineering)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Gameplay Programmers)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Programmers)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Programmers)
Largo Winch: Empire Under Threat (2002)   (AI Scripts)


Assassin's Creed: Brotherhood (2011)   (Assistant Technical Team Leads)
Assassin's Creed: Brotherhood (2010)   (Assistant Technical Team Leads)

Developer Biography

There is no biography on file for this developer.