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Samuel Jacques

Game Credits


Call of Juarez: The Cartel (2011)   (Producer)
R.U.S.E.: The Art of Deception (2010)   (Producer)
Call of Juarez: Bound in Blood (2009)   (Associate Producer)


Outcast 1.1 (2014)   (Additional Quests)
Silverfall (2007)   (High Concept)
7 Sins (2005)   (Game Design)
Casanova: The Duel of the Black Rose (2001)   (Game Design)
Outcast (1999)   (Additional Quests)


7 Sins (2005)   (Dialogs)
Soul Fighter (1999)   (Scenario)


Tom Clancy's Splinter Cell: Conviction (2010)   (Lighting)
Assassin's Creed (Director's Cut Edition) (2008)   (Lighting)
Tom Clancy's Rainbow Six: Vegas 2 (2008)   (Lighting Artists)
Assassin's Creed (2007)   (Lighting)
Surf's Up (2007)   (Lighting)
AND 1 Streetball (2006)   (Lighting)
Peter Jackson's King Kong: The Official Game ... (2005)   (3D Modelers / Lighters)
Tom Clancy's Rainbow Six: Lockdown (2005)   (Texturing)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Rendering)


Tom Clancy's Rainbow Six: Vegas (2006)   (Lighting Team)

Quality Assurance

Tom Clancy's Rainbow Six: Siege (2015)   (Engine Development Testers)


Viktor Kalvachev's Blue Estate: The Game (2015)   (Managing Director)


Might & Magic: Heroes VI (2011)   (Special Thanks)


Life Is Strange 2: Episode 1 - Roads (2018)   (Other Projects Team Members)
Surf's Up (2007)   (Lighting)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Rendering Verification by)

Developer Biography

There is no biography on file for this developer.