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Senior Producer at Ubisoft
circa 2015
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Production | ||||
Anno 1800 (2019) | (Executive Producer) | |||
Anno 2205 (2015) | (Producer) | |||
Anno 2205: Asteroid Miner (2015) | (Executive Producer ANNO) | |||
Design | ||||
Anno 1404: History Edition (2020) | (Head of Graphics and R&D) | |||
Programming/Engineering | ||||
Anno 1701: The Sunken Dragon (2007) | (Lead RD3D-Engine Programmer) | |||
1701 A.D. (2006) | (Lead RD3D-Engine Programmer) | |||
Castle Strike (2004) | (3D Engine & Tool Programmer) | |||
No Man's Land (2003) | (3D Engine & Tool Programing) | |||
Die Pirateninsel (1998) | (Programming (Programmierung)) | |||
WebWar (1998) | (WebWar by) | |||
ARO und ELMI im Kampf gegen die Bakterien Bande (1996) | (Programming) | |||
Toffifee: Fantasy Forest (1996) | (Programming) | |||
Art/Graphics | ||||
Anno 2070 (2011) | (Head of Graphics and R&D) | |||
Dawn of Discovery: Venice (2010) | (Head of Graphics and R&D) | |||
Dawn of Discovery (2009) | (Head of Graphics & R&D) | |||
Toffifee: Fantasy Forest (1996) | (Game Direction) | |||
Last updated: Nov 07, 2015
There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.
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