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|Call of Duty: Black Ops (2010)||(QA Testers)|
|Tony Hawk: Ride (2009)||(QA Testers, Dayshift)|
|Transformers: Revenge of the Fallen (2009)||(QA Testers, Dayshift)|
|Counter-Strike (2003)||(Microsoft Special Thanks)|
|Age of Empires II: Definitive Edition (2019)||(Hidden Path Entertainment)|
|Defense Grid 2 (2014)||(Hidden Path employees)|
|Counter-Strike: Global Offensive (2012)||(Hidden Path Entertainment)|
|Defense Grid: The Awakening (2008)||(Hidden Path Entertainment is)|
Michael Austin is a founder and Chief Technology Officer for Hidden Path Entertainment and one of the few deep experts in the world on the Xbox 360 CPU architecture.
Michael has 9 years of games and platform development experience, during which he's had the opportunity of working on nearly every major subsystem from graphics to animation to collision, with a focus on architecture and low-level optimization. Michael has worked on several successful console titles including Xbox Live and Amped: Freestyle Snowboarding, as well as being an instrumental part of the Xbox 360 launch team.
As part of Xbox's Advanced Technology Group, Michael has worked with dozens of game studios across ten different countries and consulted on numerous top selling games including many of the Xbox 360 launch titles such as Call of Duty 2, Need for Speed: Most Wanted, and Project Gotham Racing along with Xbox titles such as Prince of Persia, Counterstrike, and Spider-Man 2. Michael also has a strong technical innovation background, and has invented many new algorithms and approaches for content generation, computer vision, audio processing, and text analysis.
Last updated: Apr 23, 2007