|Chessmaster Live (2008)||(3D GDS Engine)|
|Blazing Angels 2: Secret Missions of WWII (2007)||(GDS Engine Programmer)|
|Chessmaster: Grandmaster Edition (2007)||(GDS 3D Engine Programmer)|
|Silent Hunter: Wolves of the Pacific (2007)||(GDS Engine)|
|Blazing Angels: Squadrons of WWII (2006)||(GDS Engine Programmer)|
|Silent Hunter III (2005)||(Programmer: GDS 3D Engine)|
|Chessmaster 10th Edition (2004)||(3D GDS Engine and effects)|
|City Racer (2003)||(Graphic Engine)|
|Speed Challenge: Jacques Villeneuve's Racing ... (2002)||(Lead Programming)|
|Deluxe Action Soccer 96 (1996)||(ISO Programmer)|
|Action Soccer (1995)||(ISO Programming)|
|Driveclub (2014)||(Special Thanks)|
Nicolae Dumitrache graduated in 1994 from University Politehnica of Bucharest, Automatic Control and Computers Faculty, Computer Science and Engineering Department. He joined Ubisoft in 1994 and worked as a programmer on several games: 2DSoccer, Payuta, Speed Challenge, City Racer, Taxi 3, ChessMaster PSX2, ChessmasterX and Silent Hunter III. He also worked in the UBI R&D department where he designed and developed the 3D GDS system (3D engine + tools) on PC, PS2, GCN, XBOX, XBOX360, PS3 and WII, used in several games developed at UBISoft Bucharest: Silent Hunter 3, ChessmasterX, Silent Hunter4, Blazing Angels I and II.
Hobbies: science fiction & horror, progressive & art rock, science, adventure games.
Last updated: Apr 26, 2007