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Daniel Dociu

Game Credits


Secret of Evermore (1995)   (Design Team)


Crucible (2020)   (Head of Art AGS)
Guild Wars 2: Heart of Thorns (2015)   (Studio Art Director)
Guild Wars 2 (2012)   (Studio Art Director)
Guild Wars: Eye of the North (2007)   (Artists)
Guild Wars: Factions (2006)   (Artists)
Guild Wars: Nightfall (2006)   (Artists)
Guild Wars (2005)   (Artists)
007: Nightfire (2002)   (Concept Art)
Need for Speed: Hot Pursuit 2 (2002)   (Art Director)
SOCOM: U.S. Navy SEALs (2002)   (Supporting Artists)
Crimson Skies (2000)   (Art Director (zipper interactive))
MechWarrior 3 (1999)   (Art Director)
MechWarrior 3: Pirate's Moon (1999)   (Art Director)
Recoil (1999)   (Art Director)
Top Gun: Hornet's Nest (1998)   (Art Director)
Secret of Evermore (1995)   (Art Director / Character Concepts)


Half-Life 2: Episode Two (2007)   (Thanks to the following for the use of their faces)
The Orange Box (2007)   (Thanks to the Following for the Use of Their Faces for Half-Life 2)
Half-Life 2 (2004)   (Thanks to the following for the use of their faces)


New World (2021)   (Additional Studio Operations)

Developer Biography

Daniel Dociu has served as an Art Director or Concept Artist at Square Soft, Zipper Interactive, and Electronic Arts, and as an art consultant for Microsoft. Titles upon which Daniel has worked include the Need for Speed, James Bond, and SSX series, MechWarrior 3, Crimson Skies, and Brute Force II. He is currently employed at ArenaNet as an art director.

Source: ArenaNet official company homepage.

Last updated: May 14, 2005

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