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Joel Billings

Also Known As

  • Joel A. Billings

Game Credits


Gary Grigsby's War in the East: The German-So... (2010)   (Executive Producers)
Gary Grigsby's World at War: A World Divided (2006)   (Executive Producers )
Gary Grigsby's World at War (2005)   (Executive Producers)
War in the Pacific: The Struggle Against Japan 194... (2004)   (Executive Producers)
Uncommon Valor: Campaign for the South Pacific (2002)   (Executive Producers)
Close Combat: The Battle of the Bulge (1999)   (Producers)
Fighting Steel: World War II Surface Combat 1939-1942 (1999)   (Producer)
Decisive Battles of WWII: Ardennes Offensive (1997)   (Producer)
Steel Panthers III: Brigade Command - 1939-1999 (1997)   (Producer)
Carrier Strike: South Pacific 1942-44 (1992)   (Game Development)
Battles of Napoleon (1989)   (Game Development)
Panzer Strike! (1988)   (Game Development)
President Elect: 1988 Edition (1987)   (Game Development)
Warship (1986)   (Game Development)
North Atlantic '86 (1983)   (Game Development)
Bomb Alley (1982)   (Game Development)
Guadalcanal Campaign (1982)   (Producer)


Gary Grigsby's War in the East: The German-So... (2010)   (Design and Development)
Gary Grigsby's World at War: A World Divided (2006)   (Design )
Gary Grigsby's World at War (2005)   (Design and Development)
War in the Pacific: The Struggle Against Japan 194... (2004)   (Design and Development)
Uncommon Valor: Campaign for the South Pacific (2002)   (Design and Development)
Panzer General (1994)   (Campaign Game Design)
Gary Grigsby's Pacific War (1992)   (Game Development)
Conflict: Middle East (1991)   (Game Developement)
No Greater Glory: The American Civil War (1991)   (Game Developers)
Western Front: The Liberation of Europe 1944-1945 (1991)   (Game Development)
Battles of Napoleon (1989)   (Historical Scenarios)
B-24 (1987)   (Game Development)
Shiloh: Grant's Trial in the West (1987)   (Game Development)
Gettysburg: The Turning Point (1986)   (Game Development)
Kampfgruppe (1985)   (Game Development)
Mech Brigade (1985)   (Game Development)
50 Mission Crush (1984)   (Game Development)
Broadsides (1984)   (Game Development)
Torpedo Fire (1981)   (Rules)
Computer Bismarck (1980)   (Lead designer)


Gary Grigsby's World at War: A World Divided (2006)   (Development)
Sons of Liberty (1988)   (Interpreter / Development System)
Battle Cruiser (1987)   (Game Development)
U.S.A.A.F. - United States Army Air Force (1986)   (Game Development)
Battalion Commander (1985)   (Game Development)
Mech Brigade (1985)   (Game Development)
Field of Fire (1984)   (Game Development)
Reforger '88 (1984)   (Game Development)
Carrier Force (1983)   (Game Development)
Combat Leader (1983)   (Game Development)
Geopolitique 1990 (1983)   (Game Development)
Pursuit of the Graf Spee (1982)   (A game by)
Computer Baseball (1981)   (Game Development)

Quality Assurance

Uncommon Valor: Campaign for the South Pacific (2002)   (Playtesters)
Silent Hunter Patrol Disk (1996)   (Tester)
Allied General (1995)   (Product Testers)
Dark Sun: Shattered Lands (1993)   (Product Test)
Conflict: Korea - The First Year 1950-51 (1992)   (Playtesting)
Renegade Legion: Interceptor (1990)   (In-house Playtesting)
Second Front: Germany Turns East (1990)   (Playtesters)
Battles of Napoleon (1989)   (Playtesters)
Pool of Radiance (1989)   (Testing (Version 1.3))
Storm Across Europe (1989)   (Playtesters )
Battle of Antietam (1986)   (In-house Playtesters)
Panzer Grenadier (1985)   (In-House Playtesters)

Creative Services

Gary Grigsby's War in the East: The German-So... (2010)   (Manual Editing and Content)
Gary Grigsby's World at War: A World Divided (2006)   (Historical Research )
Gary Grigsby's World at War (2005)   (User Manual Editors)
War in the Pacific: The Struggle Against Japan 194... (2004)   (User Manual Editors)
Uncommon Valor: Campaign for the South Pacific (2002)   (User Manuals Editors)


Panzer General: Allied Assault (2009)   (Chuck Kroegel)
Steel Panthers: World at War (2000)   (Special Thanks To)
Imperialism II: The Age of Exploration (1999)   (Special thanks to many others at SSI and Mindscape Entertainment that all contributed to make IMPERIALISM II: AGE OF EXPLORATION such a great product and project to work on:)
Panzer General 3D Assault (1999)   (Special Thanks to)
SPWW2 (1999)   (Special thanks)
Imperialism (1997)   (Special Thanks)
Pacific General (1997)   (Special Thanks To)
Starwinder (1996)   (Special Thanks)
Wargame Construction Set III: Age of Rifles 1846-1905 (1996)   (Special Thanks To)
Wargame Construction Set II: Tanks! (1994)   (Special Thanks To)
Great Naval Battles: North Atlantic 1939-43 (1992)   (Special Thanks for additional testing)


Objective: Kursk (1984)   (Game Development)
War in Russia (1984)   (Game Development)

Developer Biography

In 1979, just out of college, Joel founded Strategic Simulations, Inc., better known as SSI. Although his first love was wargames (since the age of 7), he enjoyed playing and developing all kinds of strategy games. From 1979-1995 he was the Producer on over 60 computer games. With the help of his friend Paul Murray, Joel had the opportunity to program one game in 1982, Pursuit of the Graf Spee. Although this game was not a big seller, Joel credits this work for helping him to appreciate a programmer/designer's perspective. Although not all of the 150+ SSI games were a success, Joel has been very proud of the collective works of SSI, and the truly monumental efforts of the employees of SSI over the years to produce quality products on a budget.

When SSI was sold to Mindscape in 1994, it took Joel less than two years to realize that making games was far more fun than being a corporate executive. From 1996 through 1999, Joel produced products and worked on several wargame titles at SSI. By the beginning of 2000, he left the corporate world behind to create 2BY3 Games with Gary Grigsby and Keith Brors.

Joel met Gary in 1982 when Joel answered Gary's customer support call to SSI and fielded his questions on the game Torpedo Fire. Also in 1982, Joel met Keith, who had just joined the SSI staff. Since Joel prefers working on historical wargames, he's happy to be teaming up with Gary and Keith again in the quest to provide wargamers with historically accurate and fun to play wargames.

Joel's interest in wargames was fueled by his father's avid interest in military history. As an artillery FO, his father, Robert Billings, landed on Omaha beach on D+2, and fought his way across France and into Germany. (Robert has recently published a novel based on his experiences, called "Task Force Lone Bandit".)

Three of Joel's uncles also served in the US Army during WWII. One uncle landed on D-Day, as a company commander in the 1st Division, after fighting his way across North Africa and Sicily. Another uncle landed on Leyte in the Philippines and saw MacArthur make his historic return. Yet another uncle served in the Air Corps based in Australia. Joel even has a cousin who fought with distinction for the Soviet Army throughout the war.

Source: Selected articles from 2BY3 Games Official Company Website - About 2BY3 - Joel Billings

Last updated: May 02, 2004

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