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Fabien Govini

Game Credits


Assassin's Creed: Unity (2014)   (Assistant Game Director)


Hyper Scape (2020)   (Level Design Director)
Far Cry: Primal (2016)   (Level Design Director)
Watch_Dogs (2014)   (Multiplayer Level Design Director)
Far Cry 3 (2012)   (Level Design Directors)
Naruto: The Broken Bond (2008)   (Lead Level Designer)
Naruto: Rise of a Ninja (2007)   (Lead Level Designer)
The Ant Bully (2006)   (Level Design)
Asphalt: Urban GT 2 (2005)   (Level Designer)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Lead Level Designer)


Time Gate: Knight's Chase (1995)   (Artistic Team)


New York Nights: Success in the City (2005)   (Special Thanks)

Developer Biography

There is no biography on file for this developer.

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