Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!
Design | ||||
Squid and Let Die (2010) | (Based incredibly loosely on Transversion by) | |||
Little Puff in Dragonland (1989) | (Design and Idea by) | |||
Cavelon (1984) | (Written by) | |||
Programming/Engineering | ||||
The Humans (1993) | (Programmed by) | |||
Kung Food (1992) | (Code by) | |||
Crash Powertape September 1991 (1991) | (Bobby Yazz Show by) | |||
Dragon Spirit (1989) | (Code) | |||
Little Puff in Dragonland (1989) | (Code) | |||
Snoopy: The Cool Computer Game (1989) | (Code) | |||
Soldier of Light (1988) | (Coded by) | |||
Gunrunner (1987) | (Written by) | |||
Action Reflex (1986) | (Written by) | |||
Robot Messiah (1985) | (Written by) | |||
Rocco (1985) | (Programmed by) | |||
Daley Thompson's Decathlon (1984) | (Written by) | |||
Eskimo Eddie (1984) | (Written by) | |||
Hunchback (1984) | (Programming) | |||
Transversion (1984) | ( By) | |||
Bitten by the computer bug when he set eyes on an IBM mini-computer in 1976, Christian Urquhart co-wrote 2 games for Ocean Software Ltd. with Nick Pierpoint, originally as a programming exercise: Transversion and Eskimo Eddie. Urquhart also wrote Hunchback. He joined Ocean’s team of in-house programmers in Manchester in 1984.
Last updated: Apr 10, 2007
MobyGames™ Copyright © 1999-2021 Blue Flame Labs. All rights reserved. Terms of Use. Privacy Policy.