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Keith Judge

Game Credits

Programming/Engineering

Kinect Nat Geo TV: Season 2 (2013)   (Engineering)
Fable: Heroes (2012)   (Programming)
Kinect Nat Geo TV (2012)   (Engineering)
Fable III (2010)   (Engine Programming)
Fable II (2008)   (Programming)
Viking: Battle for Asgard (2008)   (Additional Code)
Burnout: Revenge (2005)   (Programmers)
Looney Tunes: Back in Action (2003)   (Programmers)
Mace Griffin: Bounty Hunter (2003)   (Support PC Programmers)
 

Thanks

Spider-Man: Homecoming - Virtual Reality Experience (2017)   (Special Thanks to...)
 

Other

Fortnite (Standard Founder's Pack) (2017)   (Designed, Developed, and Published by Epic Games)
Shadow Complex: Remastered (2015)   (Epic Games)
 


Developer Biography

Keith Judge worked on the Fable franchise for three and a half years at Lionhead Studios. He left the company in April 2011 to start his own studio Razorblade Games to work on a game by himself. The first project had the working title RG1, a first-person puzzle game. As he ran out of money to continue working on the game, he started working at Relentless Software with a contract for four months, but eventually worked there for a year. He is now at Pitbull Studio, working with Epic Games on UnrealEngine4.

Last updated: Aug 25, 2013