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Ben Kosmina

Also Known As

  • AussieBen

Game Credits


Rugby Challenge 4 (2020)   (Producer)
MacGuffin's Curse (2012)   (Production)


Piffle (2018)   (Design)
MacGuffin's Curse (2012)   (Original Concept)
Neonscape (2009)   (Design)
Hellboy: The Science of Evil (2008)   (Level Designers)
Hellboy: The Science of Evil (2008)   (Level Designers)
The Legend of Spyro: The Eternal Night (2007)   (Additional Design)
Trick Star (2006)   (Design)
The Adventures of Jimmy Neutron: Boy Genius - Atta... (2004)   (Additional Design)


Curse of the Assassin (2014)   (Gamebook Technician)


MacGuffin's Curse (2012)   (Writing)
Jolly Rover (2010)   (Additional Word Wrangling)


Neonscape (2009)   (Game Art)

Quality Assurance

Frog Fractions: Game of the Decade Edition - Hop... (2020)   (Testers)
Glittermitten Grove (2016)   (Testing)
House of Hell (2013)   (Quality Assurance)
Blood of the Zombies (2012)   (Quality Assurance)
Resonance (2012)   (Beta Testers)
Jolly Rover (2010)   (Beta Testers)
MX vs. ATV: On the Edge (2006)   (Testing)
Trick Star (2006)   (Testers)
Black Market Bowling (2005)   (Testing)
SpongeBob SquarePants: The Yellow Avenger (2005)   (Testers)
The Adventures of Jimmy Neutron: Boy Genius - Atta... (2004)   (Quality Assurance)
The Polar Express (2004)   (Testing)
Unreal II: The Awakening (2004)   (Testers)
AMF Bowling 2004 (2003)   (Testing)
Monster Truck Madness (2003)   (Testers)
Top Gear: Rally (2003)   (Testing)
Men in Black II: Alien Escape (2002)   (Testers)


Beacon Pines (2022)   (Channel Marketing Executive)
Citizen Sleeper (2022)   (Channel Marketing Executive)
MacGuffin's Curse (2012)   (Marketing & Social Media)


Age of Empires II: Definitive Edition (2019)   (Special Thanks to)
The American Dream (2018)   (Special Thanks)
Screencheat (2014)   (Special Thanks to)
Time Surfer (2013)   (Special Thanks)


The Warlock of Firetop Mountain (2016)   (Developed and Published by)

Developer Biography

Ben Kosmina has been working in the video game industry since 2002. Getting his start in Quality Assurance for Tantalus Interactive, he also performed other writing and design-related tasks for various games. In 2006, Ben worked as a designer for Big Ant Studios, on a range of licensed titles.

Ben began work independently in 2009, where he worked with Brawsome on the piratey point and click adventure Jolly Rover, and the werewolf comedy puzzle adventure, MacGuffin's Curse. He began working full time for Tin Man Games as a producer and designer in 2013, where he worked on titles in the Gamebook Adventures and Fighting Fantasy series.

Last updated: Mar 10, 2014

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