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Stuart Platt

Game Credits


Days Gone (2019)   (Senior Online Producer)
Minecraft: PlayStation 4 Edition (2014)   (Producer)
Dragon's Lair (2012)   (Producer)
Fez (2012)   (Producer)
Minecraft: Xbox 360 Edition (2012)   (Producers)
The Dishwasher: Vampire Smile (2011)   (Producer)
Ms. Splosion Man (2011)   (Producer)
Comic Jumper (2010)   (Producer)
Duke Nukem: Manhattan Project (2010)   (Producer)
The Dishwasher: Dead Samurai (2009)   (Producer)
The Maw (2009)   (producer)
'Splosion Man (2009)   (Producer)
Duke Nukem 3D: Atomic Edition (2008)   (Program Management)
Fable II: Pub Games (2008)   (Producer)
Ikaruga (2008)   (Program Management)
GripShift (2007)   (Program Management)
Ministry of Sound: Club Manager (2005)   (Development Director)
Star Wars: Grievous Getaway (2005)   (Director of Production)
Worms World Party (2005)   (Director of Production)
WWE Aftershock (2005)   (Director of Production)
MLB Slam! (2003)   (Executive Producer)
MotoGP (2003)   (Producer)
Red Faction (2003)   (Executive Producer)
Rover Reunion (2003)   (Producer)
Astrosmash (2002)   (Producer)
Block and Score Soccer (2002)   (Producer)
Major League Baseball (2002)   (Producer)
NASL Soccer (2002)   (Producer)


Red Faction (2003)   (Music composed by Krüüm)

Public Relations

Star Wars: Revenge of the Sith (2005)   (Director of production)


Uncharted: The Lost Legacy (2017)   (Senior Producer, Sharefactory Team)
Uncharted 4: A Thief's End (2016)   (Senior Producer, Sharefactory Team)
Killzone: Shadow Fall (2013)   (WWS Online Technology Group)


Charlie Murder (2013)   (James and Michelle thank)
Fez (2012)   (Xbox Live Arcade Special Thanks)
Madballs in Babo: Invasion (2009)   (Special thanks to)

Developer Biography

Stuart Platt began his career in wireless entertainment in 2000 at a wireless carrier company in Toronto, Canada. Initially Platt was responsible for games and entertainment applications, and later helped launch the carrier's wireless Internet service. He became director of product development at THQ Wireless, and in November 2005 he was offered the position of studio and deployment director at Capcom U.S.A.'s newly-founded mobile entertainment division in Los Angeles.

In June of 2006 Stuart joined Microsoft initially to work on the "Live Anywhere" initiative but then joined the Xbox LIVE Arcade team in June 2007 where he produced dozens of XBLA titles. In April of 2012, Stuart left Microsoft to join Sony Computer Entertainment America as a Sr. Producer in the Online Technology Group where he is the Sr. Producer on SHAREfactory, a video editor for the PS4. Stuart continues to help design new SHAREfactory features as well as work with 1st and 3rd party publishers and developers with the creation and deployment of SHAREfactory themes.

Last updated: Aug 08, 2015