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Production | ||||
Ranma 1/2: Battle Renaissance (1996) | (General Producer (ゼネラル・プロデューサー)) | |||
Ranma 1/2: Chōgi Ranbu-hen (1994) | (General Producers (ジェネラル・プロデューサー)) | |||
Godzilla (1993) | (Executive Producer (制作総指揮)) | |||
Mecarobot Golf (1993) | (Executive Producer (制作・総指揮)) | |||
Ranma 1/2: Akanekodan-teki Hihō (1993) | (General Producer) | |||
Super Godzilla (1993) | (Executive Producers) | |||
Space Megaforce (1992) | (Executive Producers) | |||
Fushigi no Umi no Nadia (1991) | (Supervisor (スーパーバイザー)) | |||
Pipe Dream (1991) | (Producer) | |||
Design | ||||
Battle Storm (1991) | (Design) | |||
Hatris (1990) | (Additional design) | |||
Programming/Engineering | ||||
Battle Storm (1991) | (Programming) | |||
Hatris (1990) | (Programming) | |||
Quality Assurance | ||||
Tetris (1988) | (Quality Assurance) | |||
Thanks | ||||
Crisisbeat (1998) | (Special Thanks) | |||
There is no biography on file for this developer.
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