Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

atari saboteur

Andrew Glaister

Also Known As

  • Andy Glaister

Game Credits


Age of Mythology: The Titans (2003)   (MS Management)
Age of Mythology (2002)   (Microsoft Management)


Halo: Combat Evolved (2003)   (Development Manager)


Pitfall: The Mayan Adventure (1995)   (Interface Design)


Arcade 2 Collection (2004)   (For Kinesoft Development : Developed by)
Links 2001 (2001)   (Additional Development)
Nightcaster: Defeat the Darkness (2001)   (Technical Direction)
Mech Commander (1998)   (Software Engineering)
Battle Arena Toshinden 2 (1997)   (Programmers)
Raiden II (1997)   (Additional Programming by)
Fatal Fury 3: Road to the Final Victory (1996)   (Developed by)
Gex (1996)   (Programmers)
Samurai Shodown II (1996)   (Developed by)
Zeitgeist (1996)   (Developed by)
Zero Divide (1996)   (Programmers)
Are You Afraid of the Dark? The Tale of Orpheo... (1995)   (Additional Programming)
Bust-A-Move (1995)   (Developed By)
Earthworm Jim: Special Edition (1995)   (Programmer)
Pitfall: The Mayan Adventure (1995)   (Lead Programmer)
Beyond Shadowgate (1993)   (Programming Support)
Life Force (1988)   (Coding by)
Jail Break (1987)   (Program by)
The Comet Game (1986)   (By)
Star Empire (1986)   (By)
Skyline Attack (1984)   (By)
Ostron (1983)   (By)
Alien-Dropout (1982)   (Author)
Asteroids (1982)   (Written by)
Muncher! (1982)   (Author)
Orbiter (1982)   (Author)
Invaders (1981)   (By)

Quality Assurance

Dungeon Siege (2002)   (Dev Manager (ZoneMatch and Strike Team Development))


Deadringer (1987)   (Programmed using Programers Development System)


Road Runner's Death Valley Rally (1992)   (Technical Consultants)


Asheron's Call 2: Fallen Kings (2002)   (Special Thanks)
MechWarrior 3 (1999)   (Thanks)
Septerra Core: Legacy of the Creator (1999)   (Special Thanks)
MTV's Beavis and Butt-Head in Virtual Stupidity (1998)   (MTV and the Development Teams wish to thank)
Knight Moves (1995)   (Special Thanks to)
Bugs Bunny Rabbit Rampage (1994)   (The Designers Wish to Thank)
Nickelodeon GUTS (1994)   (Thanks to.....)
Shape Shifter (1992)   (Special Thanks to)
The Addams Family (1991)   (Saviors)


Mech Commander 2 (2001)   (GameOS)
MechWarrior 4: Vengeance (2000)   (GOS)
Motocross Madness 2 (2000)   (Leadership, Love, Tales of Misguided Youth)
Meteoroids (1982)   (By)

Developer Biography

Andy Glaister was born in England and has developed games for over twenty five years. Starting with Sinclair Spectrum games, he went on to establish a company called Programmers Development Systems Ltd. During the latter half of the 1980's almost all major English game developers used its software.

In the 90's Andy moved to America and held senior developer or technical director positions at Viacom New Media, Kinesoft Development and FASA Interactive. Andy joined Microsoft Game Studios in 1999 when they acquired FASA Interactive. During his years at Microsoft Andy worked as a Development Manager in the game studios, working with developers such as Bioware, Gas Powered Games, Doublefine, Pipeworks, Gearbox, Turbine, Climax, Rare and Bungie.

Andy became the Director of Development for the game studios, working across all products, helping shape the game technology as well as the XBOX and XBOX 360. Andy spent his last two years at Microsoft as the Development Manager for the Windows Graphics and Gaming team, managing all the programmers working on DirectX 10, display drivers, Windows Parental Controls, the DirectX SDK and the graphics and gaming features in the up-coming Windows Vista.

Last updated: Mar 09, 2006

atari saboteur