Also Known As
- Rebecca Christel
- R. F. Riel
Trained as a traditional Scientific Illustrator and fine artist, Rebecca Riel (Christel) joined the game artist community in 1994 with the Dreamers Guild. Since then she has worked for 3DO/New World Computing, Reflexive Entertainment and freelanced for various companies including Disney, The Connection Point, and others. With a history of over 23 published products, Rebecca has worked on a wide variety of styles of games including: isometric view, first person, high resolution sprite based to low poly. She creates 2D and 3D environments, objects, textures, characters and special effects.
For Mofactor / Amplified Games:
Mobile game products for THQ, Lucas, Verizon, Sprint, Superscape, etc.
Battle for the Republic for Lucas / THQ
Paintball Challenge for Superscape
Soon to be released: Traditional board games, strategy games, shooter, etc.
Created commercial advertising materials (commercials for television, etc.) for games published by THQ including Spongebob, Bratz, various wartime stragegy titles, etc.. Created 2D & 3D art assets and compositing.
For Reflexive Entertainment:
Ravenloft (developed for release 2004)
For 3DO / New World Computing:
Might & Magic IX: Writ of Fate (2002)
Heroes of Might and Magic IV: Winds of War (2002)
Heroes of Might and Magic IV (2002)
Legends of Might and Magic (2001)
Heroes Chronicles: The Final Chapters (2001)
Heroes Chronicles: Master of the Elements (2000)
Heroes Chronicles: Clash of the Dragons (2000)
Heroes Chronicles: Conquest of the Underworld (2000)
Might & Magic VIII: Day of the Destroyer (2000)
Heroes Chronicles: Warlords of the Wastelands including cover art (2000)
Heroes of Might and Magic III: The Shadow of Death (2000)
Heroes of Might and Magic III: Armageddon’s Blade (1999)
Won “Add-On of the Year” for 2000 from “Computer Games Magazine”
Might & Magic VII: For Blood and Honor (1999)
Heroes of Might and Magic III (1999)
Might & Magic VI: The Mandate of Heaven (1998)
Heroes of Might and Magic II: The Price of Loyalty (1997)
Heroes of Might and Magic II: The Succession Wars (1996)
For The Dreamers Guild:
Nick of Time (Historical educational 1996)
Skulls, Bones & Buccaneers (Online multiplayer 1995)
Faery Tale Adventure II Halls of the Dead (Isometric view 1994)
Last updated: Mar 31, 2006
source: LinkedIn profile picture
- Published Game Art -- An advanced site showcasing Rebecca Riel's published game art. Includes high and low poly art, isometric and first person games, environments, textures, and a page showing many of the products in which Rebecca's work has been featured.
- Riel3d.com -- The recent launch of a site specifically geared towards Rebecca Riel's 3D character design and creation. A new site, expect more content as time goes on.
- Rebecca Riel | LinkedIn -- professional profile