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Martin Severn

Also Known As

  • Jabba
  • The Holy Jabba
  • The Jabba
  • Jabba Severn

Game Credits


Hawk Storm (1990)   (Original Concept)
Prison Riot (1990)   (Ideas)
Outlands (1989)   (Game Design)
Thing! (1988)   (By)
Anfractuos (1987)   (Map by)


Xanthius (1987)   (Written by)


Ryse: Son of Rome - Legendary Edition (2014)   (Additional Lead Artist)
Ryse: Son of Rome (2013)   (Additional Lead Artist)
Crysis 2 (2011)   (Lead Artists)
Conflict: Denied Ops (2008)   (Lead Artist)
Conflict: Global Terror (2005)   (Lead Artists)
Conflict: Vietnam (2004)   (Lead Artist)
Conflict: Desert Storm II - Back to Baghdad (2003)   (Lead Artist)
The Great Escape (2003)   (Lead Artist)
Conflict: Desert Storm (2002)   (Senior Artist)
WarJetz (2001)   (Artists)
Warzone 2100 (1999)   (Graphic Artist / Musician)
X-COM: Apocalypse (1997)   (Graphics / Artwork)
Grand Prix II (1996)   (Graphic Artists)
Navy Strike (1995)   (Artwork)
X-COM: Terror from the Deep (1995)   (Graphics / Artwork)
X-COM: UFO Defense (1995)   (Additional Artwork)
Impossible Mission 2025 (1994)   (Artwork)
Gunship 2000 (1993)   (Artistic Design)
Cool World (1992)   (Visual Design By)
Slackskin & Flint (1992)   (Graphics)
Bonanza Bros. (1991)   (Grafix by)
WWF Wrestlemania (1991)   (Graphics by)
Hawk Storm (1990)   (Grafix by)
The Race (1990)   (Loading Screen by)
Turbo Kart Racer (1990)   (Loading screen)
Wanted (1990)   (Sprites by)
Cobra Force (1989)   (Spectrum Loading Screen)
Elven Warrior (1989)   (Graphics by)
European Soccer Challenge (1989)   (Loading screen)
Lost Caves (1989)   (Loading Screen)
Moving Target (1989)   (Loading Picture)
Outlands (1989)   (Graphics by)
Shanghai Warriors (1989)   (BBC Graphic Conversion)
Shark (1989)   (Graphics)
Spooked (1989)   (Loading Picture)
Street Cred Football (1989)   (Art by)
Subway Vigilante (1989)   (BBC Graphic Conversion)
Taskforce (1989)   (Graphix by)
Tomcat (1989)   (Title Screen)
War Machine (1989)   (Spectrum loading screen)
Brat Attack (1988)   (Loading screen)
Joe Blade II (1988)   (Graphics)
Powerplay: The Game of the Gods (1988)   (Loading screen)
Shanghai Karate (1988)   (Backdrops)
Shanghai Karate (1988)   (Graphics by)
Sword Slayer (1988)   (Graphics)
Tanium (1988)   (Graphics)
Anfractuos (1987)   (Graphics by)


Conflict: Desert Storm (2002)   (Musician)
X-COM: Apocalypse (1997)   (Sound)
Grand Prix Manager 2 (1996)   (Audio Engineers )
Classic Arcadia & Baby Arcadia (1994)   (Music)
Street Cred Football (1989)   (Music by)

Creative Services

Powerplay: The Game of the Gods (1988)   (Art Direction & Graphic Design by)


Crysis 3 (2013)   (Frankfurt Developers)

Developer Biography

Martin Severn has worked as an artist and audio technician for over 20 years and his experience extends from the very beginning of computer games industry, including titles released on the Spectrum, C64, Atari ST, Amiga, PC, 3DO, PS2, Xbox 360 and PS3. His credits include: the Conflict series, Warzone 2100, X-COM: Apocalypse, Alfred Chicken, WWF Wrestle Mania and Desert Hawk.

In 2008 he is with the iPhone development studio Cave Bear.

Last updated: Nov 11, 2008

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