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Ian Saunter

Game Credits


Silent Hill 2: Restless Dreams (2002)   (Project Management)
MediEvil (1998)   (Manager (Cambridge Studio))
Moonshine Racers (1991)   (The Management)


James Pond 2: Codename: RoboCod (2003)   (Executive Producer)
The Amazing Virtual Sea-Monkeys (2002)   (Development Director)
Warlords (2002)   (Development Director)
Creatures Internet Edition (2001)   (Director of Development)
Creatures Village (2001)   (Development Director)
Dig Dug Deeper (2001)   (Development Director)
Creatures 3 (1999)   (Director of Development)
Tom Clancy's Rainbow Six (1999)   (Producer)
Frogger (1997)   (Executive Producer)
Deadline (1996)   (Executive Producer)
Pressure Drop (1995)   (Executive Producer)
Silverload (1995)   (Producer)
Super Troll Islands (1994)   (Produced by)
Brutal Sports Football (1993)   (Produced By)
James Pond 3 (1993)   (Producer)
Daughter of Serpents (1992)   (Produced by)
The Super Aquatic Games (1992)   (Produced by)


Pac-Man All-Stars (2002)   (Development Director)
Creatures Adventures (1999)   (Development Director)
Beast Wars: Transformers (1997)   (Studio Director)
Frogger (1997)   (Level Design)
Deadline (1996)   (Design)
Defcon 5 (1995)   (Design)
Diggers 2: Extractors (1995)   (Additional Design)
Diggers (1994)   (Additional Design)
Wild Cup Soccer (1994)   (Designed by)
Brutal Sports Football (1993)   (Additional Design)
Global Effect (1992)   (Additional Design)
Rome: Pathway to Power (1992)   (Game Design)
The Adventures of Robin Hood (1991)   (Game Design)

Quality Assurance

Global Effect (1992)   (Beta Testing)


Creatures Village (2001)   (Special Thanks To)
Creatures Adventures (1999)   (Special Thanks to)
James Pond 3 (1993)   (Special Thanks To)


Creatures (1996)   (Creative Input)

Developer Biography

There is no biography on file for this developer.

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