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Nicolas Bécavin

Game Credits

Programming/Engineering

Microsoft Flight Simulator (2020)   (Engine Programmers)
A Plague Tale: Innocence (2019)   (Lead Engine Programmer)
Monopoly Plus (2017)   (Lead Engine Programming)
Ori and the Blind Forest: Definitive Edition (2016)   (Development Team)
ReCore (2016)   (Gameplay Programming)
Kinect Rush: A Disney Pixar Adventure (2012)   (Lead Engine Programming)
FUEL (2009)   (Engine Programming)
Special Forces: Nemesis Strike (2005)   (Development Team)
Sitting Ducks (2004)   (Engine Programming)
Spirits & Spells (2003)   (Console Programmers)
Jimmy Neutron: Boy Genius (2002)   (Console Programmers)
SpongeBob SquarePants: Revenge of the Flying Dutchman (2002)   (Technology Programmers)
NYR: New York Race (2001)   (R&D Tools & Technology)
 

Thanks

Mercenaries 2: World in Flames (2008)   (The Mercs Team Thanks)
Totally Spies! Totally Party (2008)   (Special Thanks)
Destroy All Humans! (2005)   (Special Thanks)
 

Other

Disney•Pixar Toy Story 3 (2010)   (Development Team)
Up (2009)   (Development Team)
Wall-E (2008)   (Development Team)
Disney•Pixar Ratatouille (2007)   (Development Team)
Garfield: A Tail of Two Kitties (2006)   (Asobo Studio - Devlopment Team)
The Mummy (2005)   (Development Team)
Special Forces: Nemesis Strike (2005)   (Development Team)
 


Developer Biography

There is no biography on file for this developer.


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