Dàmiàn Isla
Moby ID: 154631
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Dàmiàn Isla is the Director of Technology at Moonshot Games, a company he co-founded and launched in October 2009.
Before Moonshot, Damián was AI and Gameplay Engineering Lead at Bungie Studios, where he was responsible for the AI for the popular first-person shooters Halo 2 and Halo 3. In his seven years at Bungie, he worked on many aspects of the vaunted "Halo sandbox", making key contributions to Halo's animation and character-physics tech. He was also a contributor to Halo's story development process.
A leading expert in the field of Artificial Intelligence for Games, Damián has spoken on games, AI and character technology at the International Joint Conference on Artificial Intelligence (IJCAI), at the Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE), and at Siggraph, among many other academic and industry venues, and is a frequent speaker at the Game Developers Conference (GDC).
Before joining the industry, Damián earned a Masters Degree at the M.I.T. Media Lab, where he did research on learning and behavior for synthetic characters. He holds a B.S. in Computer Science, also from M.I.T. It was there that, many years ago, he met a kindred spirit in a young Rob Stokes, whom he would later co-found Moonshot Games with.
Damián is a history buff and an amateur playwright, and is a great lover of plays in which people are mean to one another.
Company history* Microsoft: Summer Intern (1998 - 1999) * Bungie Studios: AI Lead (February 2002 - November 2008) * Naimad Games: Founder (November 2008 - July 2009) * Moonshot Games: Director of Technology (July 2009 - November 2012) * Moonshot Games: President (January 2011 - September 2014) * The Molasses Flood: Founder / Engineer (since October 2014)
Credited on 12 games
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Psychonauts 2 (2021, Windows) | Programming |
Drake Hollow (2020, Windows) | Co-Founders |
The Flame in the Flood (2015, Windows) | The Molasses Flood |
Halo: The Master Chief Collection (2014, Xbox One) | Engineering |
Destiny (2014, Xbox One) | Additional Engineering |
Third Eye Crime (2014, iPhone) | Project Lead |
BioShock Infinite (2013, Windows) | Additional Programming |
Halo 3: ODST (2009, Xbox 360) | Engineering |
BioShock (2008, PlayStation 3) | Special Thanks |
Halo 3 (2007, Xbox 360) | Campaign Engineers |
Halo 2: Multiplayer Map Pack (2005, Xbox) | Engineering |
Halo 2 (2004, Xbox) | Engineering |
[ full credits ]
Frequent Collaborators
People- 6 games with Jason Jones
- 6 games with Harold Ryan
- 6 games with Travis Brady
- 6 games with Chris Butcher
- 6 games with Tom Doyle
- 6 games with CJ Cowan
- 6 games with Justin Hayward
- 6 games with Jeremy Fones
- 6 games with Luis Villegas
- 6 games with Ben Wallace
Companies
- 6 games with Xbox Game Studios
- 6 games with Microsoft Corporation
- 5 games with Epic Games Tools LLC
- 5 games with Bungie, LLC
- 5 games with Epic Games, Inc.
- 4 games with Blindlight LLC
- 3 games with Havok
- 3 games with Molasses Flood, LLC, The
- 3 games with Audiokinetic Inc.
- 3 games with Valve Corporation
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