Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Ryan Lancaster

Game Credits


Submerged (2015)   (Created by)


BioShock: Remastered (2016)   (Engine Development Team)
BioShock (2007)   (Engine Development Team)
SWAT 4: The Stetchkov Syndicate (2006)   (Programming)
Freedom Force vs The 3rd Reich (2005)   (Programmer)
SWAT 4 (2005)   (Vengeance Engine Programming: Australia Team)
Tribes: Vengeance (2004)   (Programmers)

Quality Assurance

Fight Night Round 3 (2006)   (Testers)
Superman Returns (2006)   (QA Tester)


The Bureau: XCOM Declassified (2013)   (Additional Support)


Void Bastards (2019)   (Special Thanks)
Swing Racers (2015)   (Special Thanks)
BioShock Infinite: Burial at Sea - Episode Two (2014)   (Special Thanks)
BioShock Infinite (2013)   (Special Thanks)


BioShock 2: Remastered (2016)   (2K Marin and 2K Australia)
Submerged (2015)   (Created by)
BioShock 2 (2010)   (2K Marin & 2K Australia )

Developer Biography

Ryan graduated from the Australian National University with a bachelors degree in Software Engineering.

He worked as a programmer with Irrational Games (later to be known as 2K Australia) from November 2002 to present.

Last updated: Dec 23, 2008